Mod

Wireless Redstone

Quick rating

Wireless Redstone

No reviews yet

Wireless Redstone adds blocks and items to use redstone remotely

No Theme
Tech
Automation & Processing
Redstone Improvements
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
[Forge 1.20.4] 1.2.2 Wireless Redstone
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Wireless Redstone

Wireless Redstone adds Redstone components to Minecraft, allowing Redstone components to be controlled remotely. The concept works like any transceiver functionality.

Transmitter and receiver blocks behave in a lazy-loaded manner with respect to redstone updates in unloaded chunks. This means that unloaded chunks will not be actively loaded to make the redstone update, but as soon as the receiver is loaded, its redstone state will be updated to match that of its corresponding transmitter.

New:

  • P2P Transmitters and Receivers, added with version 1.2.0

Currently wireless redstone is dimensional but this might change in the future.

Content

Redstone Transmitter & Receiver

46e35460aa33d87a2256ad2c40edde99d30d7c0d.pnga31a8bf58ef3ffcabd751a33c70b6c69ecb76e9b.png

The Redstone Transmitter transmits a signal to the Redstone Network when it is turned on by a Redstone signal and sets all receivers on the same frequency to high as well. If there is more than one transmitter transmitting on the same frequency, all receivers on that frequency will be high as long as at least one transmitter on that frequency is on. This block can be right-clicked to set the frequency.

The Redstone Receiver will output a Redstone signal of 15 as long as there is at least one active transmitter on the same frequency. This block can be right-clicked to set the frequency.


P2P Transmitter & Receiver

09f8cd51ff8742d53ceffceb7799be2e44bf828b.png 85d04e690f9a00b21736b6e0cf4b86928d07f8f2.png

In addition to the classic frequency based transmitter and receiver pair, there are now P2P transmitters and receivers. Instead of "connecting" them via a frequency, they are directly connected with the help of the Linker, thus the name P2P (point to point). This means that there cannot be any frequency clashes with other players. But you can only connect one transmitter to one receiver and vice versa.

These components have two block states:

  • powered: Indicating whether the block is being powered (transmitter) or powers something (receiver)
  • linked: Indicating if the block is linked with its counterpart. This property can be tested for by using a comparator. It will output redstone power of 15 if linked, and 0 otherwise.

Once the link between a transmitter and receiver pair is established, the linked property changes accordingly and redstone changes on the transmitter are reflected by the connected receiver. In case one of the two blocks gets destroyed or relinked to another block, the link of its counterpart is terminated.

There is however a unique catch to the linked property. Once a linked p2p block gets unloaded it will visually be unlinked from its counterpart. The redstone state stays the same and the actual link between them is still stored and re-established once they are both loaded again. In case the other block gets destroyed or re-linked in the meantime the block will unlink completely as soon as it tries to connect to the other block again (meaning both must be loaded). This behavior can for example be used detect if certain chunks are loaded or unloaded. I'd like to see what you can come up with using this feature.


Remote

Remote off/on

The Remote is the item form of the Transmitter, while holding right-click the remote signal goes high. But it comes with the addition of being able to copy the frequency of a Transmitter or a Receiver by sneaking and right-clicking it. By sneaking and right-clicking the remote (not on a transmitter/receiver), you can set the frequency through the GUI.


Frequency Tool

Frequency Tool

The Frequency Tool is a handy tool that makes it easy for you to take a frequency and set multiple transmitters and/or receivers to the same frequency. When holding it in your hand you can copy a frequency into the Frequency Tool by sneaking and right-clicking on a transmitter or receivers. To copy the now-stored frequency, simply right-click either a transmitter or receiver. By sneaking and right-clicking the frequency tool (not on a transmitter/receiver), you can set the frequency through the GUI.


Frequency Sniffer

Frequency Sniffer

The Frequency Sniffer can be used as a tool to find active transmitters on a given frequency. As with other frequency tools too you can set the frequency either manually over the gui or copying it from a transmitter/receiver. When you right-click the sniffer tool all active transmitters on the set frequency within range are highlighted with a wireframe around the transmitter block. There is also a chat message that tells you where all the active transmitters are located at by showing the block position. If you are an admin/op, you can also click on the block position to teleport there. See example in the screenshot section. You can also change the highlight color in the configs!


Linker

Linker

You use the Linker to link a P2P Transmitter and a P2P Receiver together. By sneaking and right-clicking on a block you select this block for linkage. The selected block is highlighted and can be seen through other blocks, the position of it can also be seen in the tooltip of the Linker item. The color of this highlight can be adjusted in the configs. To complete the link, simply right-click the blocks counterpart and you are done.


Circuit

Circuit

The Circuit is for crafting purposes only.

GUIs

Note: If you press Shift in the Frequency GUI, all values to change the frequency will be multiplied by 100 (so you can add/subtract 100 and 1000) or you can just type in your desired frequency manually. You can also change the color of the frequency display on a receiver/transmitter in the Configs. The same goes for highlighting with the Frequency Sniffer!

Version & Loader Compatibility

In general Wireless Redstone should always be compatible between mod loaders. Meaning you can enter a world you began with Forge and later switch to Fabric and everything should still work with Wireless Redstone. The same is true for Minecraft versions. Newer versions of Minecraft and the mod should always be backwards compatible with older ones. That being said, always make a backup of your world before switching loaders or versions and open an issue if something of Wireless Redstone isn't working anymore.

Additional

Textures:

Recipes:

For recipes you can use the vanilla recipe book, but I suggest JEI (in the screenshots tab you can also see the recipes).

Report Issues and Ideas:

Issues, bugs or similar things can be reported on this project page's issue tab. You can also write me a PM.

Join the Discord:

Discord Server

My other Mods:

For Texture-maker:

Please tell me if you consider making textures for the mod. I will link them on this project page if you want to.

Wireless Redstone

Wireless Redstone adds Redstone components to Minecraft, allowing Redstone components to be controlled remotely. The concept works like any transceiver functionality.

Transmitter and receiver blocks behave in a lazy-loaded manner with respect to redstone updates in unloaded chunks. This means that unloaded chunks will not be actively loaded to make the redstone update, but as soon as the receiver is loaded, its redstone state will be updated to match that of its corresponding transmitter.

New:

  • P2P Transmitters and Receivers, added with version 1.2.0

Currently wireless redstone is dimensional but this might change in the future.

Content

Redstone Transmitter & Receiver

46e35460aa33d87a2256ad2c40edde99d30d7c0d.png a31a8bf58ef3ffcabd751a33c70b6c69ecb76e9b.png

The Redstone Transmitter transmits a signal to the Redstone Network when it is turned on by a Redstone signal and sets all receivers on the same frequency to high as well. If there is more than one transmitter transmitting on the same frequency, all receivers on that frequency will be high as long as at least one transmitter on that frequency is on. This block can be right-clicked to set the frequency.

The Redstone Receiver will output a Redstone signal of 15 as long as there is at least one active transmitter on the same frequency. This block can be right-clicked to set the frequency.


P2P Transmitter & Receiver

09f8cd51ff8742d53ceffceb7799be2e44bf828b.png 85d04e690f9a00b21736b6e0cf4b86928d07f8f2.png

In addition to the classic frequency based transmitter and receiver pair, there are now P2P transmitters and receivers. Instead of "connecting" them via a frequency, they are directly connected with the help of the Linker, thus the name P2P (point to point). This means that there cannot be any frequency clashes with other players. But you can only connect one transmitter to one receiver and vice versa.

These components have two block states:

  • powered: Indicating whether the block is being powered (transmitter) or powers something (receiver)
  • linked: Indicating if the block is linked with its counterpart. This property can be tested for by using a comparator. It will output redstone power of 15 if linked, and 0 otherwise.

Once the link between a transmitter and receiver pair is established, the linked property changes accordingly and redstone changes on the transmitter are reflected by the connected receiver. In case one of the two blocks gets destroyed or relinked to another block, the link of its counterpart is terminated.

There is however a unique catch to the linked property. Once a linked p2p block gets unloaded it will visually be unlinked from its counterpart. The redstone state stays the same and the actual link between them is still stored and re-established once they are both loaded again. In case the other block gets destroyed or re-linked in the meantime the block will unlink completely as soon as it tries to connect to the other block again (meaning both must be loaded). This behavior can for example be used detect if certain chunks are loaded or unloaded. I'd like to see what you can come up with using this feature.


Remote

Remote off/on

The Remote is the item form of the Transmitter, while holding right-click the remote signal goes high. But it comes with the addition of being able to copy the frequency of a Transmitter or a Receiver by sneaking and right-clicking it. By sneaking and right-clicking the remote (not on a transmitter/receiver), you can set the frequency through the GUI.


Frequency Tool

Frequency Tool

The Frequency Tool is a handy tool that makes it easy for you to take a frequency and set multiple transmitters and/or receivers to the same frequency. When holding it in your hand you can copy a frequency into the Frequency Tool by sneaking and right-clicking on a transmitter or receivers. To copy the now-stored frequency, simply right-click either a transmitter or receiver. By sneaking and right-clicking the frequency tool (not on a transmitter/receiver), you can set the frequency through the GUI.


Frequency Sniffer

Frequency Sniffer

The Frequency Sniffer can be used as a tool to find active transmitters on a given frequency. As with other frequency tools too you can set the frequency either manually over the gui or copying it from a transmitter/receiver. When you right-click the sniffer tool all active transmitters on the set frequency within range are highlighted with a wireframe around the transmitter block. There is also a chat message that tells you where all the active transmitters are located at by showing the block position. If you are an admin/op, you can also click on the block position to teleport there. See example in the screenshot section. You can also change the highlight color in the configs!


Linker

Linker

You use the Linker to link a P2P Transmitter and a P2P Receiver together. By sneaking and right-clicking on a block you select this block for linkage. The selected block is highlighted and can be seen through other blocks, the position of it can also be seen in the tooltip of the Linker item. The color of this highlight can be adjusted in the configs. To complete the link, simply right-click the blocks counterpart and you are done.


Circuit

Circuit

The Circuit is for crafting purposes only.

GUIs

Note: If you press Shift in the Frequency GUI, all values to change the frequency will be multiplied by 100 (so you can add/subtract 100 and 1000) or you can just type in your desired frequency manually. You can also change the color of the frequency display on a receiver/transmitter in the Configs. The same goes for highlighting with the Frequency Sniffer!

Version & Loader Compatibility

In general Wireless Redstone should always be compatible between mod loaders. Meaning you can enter a world you began with Forge and later switch to Fabric and everything should still work with Wireless Redstone. The same is true for Minecraft versions. Newer versions of Minecraft and the mod should always be backwards compatible with older ones. That being said, always make a backup of your world before switching loaders or versions and open an issue if something of Wireless Redstone isn't working anymore.

Screenshots

Gallery

  • wireless_redstone_logo.png
    wireless_redstone_logo.png wireless_redstone_logo.png
  • Receiver and Transmitter off
    Receiver and Transmitter off
  • Sniffer in use
    Sniffer in use
  • Sniffer Recipe
    Sniffer Recipe
  • Circuit Recipe
    Circuit Recipe
  • Frequency Tool Recipe
    Frequency Tool Recipe
  • Remote Recipe
    Remote Recipe
  • Redstone Receiver Recipe
    Redstone Receiver Recipe
  • Redstone Transmitter Recipe
    Redstone Transmitter Recipe
  • Receiver and Transmitter on
    Receiver and Transmitter on
  • Wireless Redstone
    Wireless Redstone Content
  • Linker Recipe
    Linker Recipe Linker Recipe
  • P2P Receiver Recipe
    P2P Receiver Recipe P2P Receiver Recipe
  • P2P Transmitter Recipe
    P2P Transmitter Recipe P2P Transmitter Recipe
  • P2P Usage
    P2P Usage P2P Usage
  • P2P Usage and Linker
    P2P Usage and Linker P2P Usage and Linker
  • Wireless Redstone
    Wireless Redstone Content
  • Transmitter and Receiver off
    Transmitter and Receiver off
  • Linker Recipe
    Linker Recipe
  • P2P Usage
    P2P Usage
  • Transmitter and Receiver on
    Transmitter and Receiver on
  • Circuit Recipe
    Circuit Recipe
  • Redstone Transmitter Recipe
    Redstone Transmitter Recipe
  • P2P Usage and Linker
    P2P Usage and Linker
  • Remote Recipe
    Remote Recipe
  • Frequency Tool Recipe
    Frequency Tool Recipe
  • P2P Transmitter Recipe
    P2P Transmitter Recipe
  • Redstone Receiver Recipe
    Redstone Receiver Recipe
  • Frequency Sniffer Recipe
    Frequency Sniffer Recipe
  • P2P Receiver Recipe
    P2P Receiver Recipe
  • P2P Transmitter
    P2P Transmitter
  • Circuit
    Circuit
  • Redstone Transmitter
    Redstone Transmitter
  • P2P Receiver
    P2P Receiver
  • Redstone Receiver
    Redstone Receiver
  • Remote
    Remote
  • Frequency Tool
    Frequency Tool
  • Frequency Sniffer
    Frequency Sniffer
  • Linker
    Linker

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

2.9m
Total Downloads
CurseForge
2.5m
Modrinth
~410,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync Overdue