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Wolverine Powers
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Become Wolverine: bone or Adamantium claws, a brutal healing factor with full-body regeneration, 14 feral moves, realistic wounds, and the classic yellow and blue suit.
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Wolverine: Weapon X
Become Logan. Bone claws that tear out of your knuckles, a healing factor that rebuilds you from the skeleton up, feral moves, wounds you can see heal in real time, and the classic yellow and blue suit.
Made by Zemo&Baki for Minecraft 1.20.1 (Forge), built on Zemo&Baki Core.
Getting the power
- X-Gene Serum: craft it, inject it, and the mutation awakens: agony, the first bone claws rip out, a roar.
- One Wolverine per world by default. Admins can turn this off.
- Admins can also give the power directly with
/zemobaki give.
Recipes
| Item | Recipe |
|---|---|
| Syringe (x2) | Iron Ingot / Glass Pane / Iron Nugget, stacked in one column |
| X-Gene Serum | Bone, Ghast Tear, Bone / Glistering Melon, Syringe, Glistering Melon / Bone, Golden Apple, Bone |
| Adamantium Serum | Syringe + Adamantium Ore (shapeless) |
Bone claws, then Adamantium
- Every Wolverine starts with bone claws: rough, ivory, with their own sounds.
- Adamantium Ore generates as rarely as diamond and needs an iron pickaxe.
- Inject the Adamantium Serum and live through the bonding:
- molten metal climbs the claws;
- the whole skeleton turns to Adamantium;
- damage and armor go up;
- bullets ricochet off the metal bones.
- Without a healing factor, the serum refuses to go in: the bonding would kill you.
Moves
There are 12 move keys on 3 pages, all rebindable through Zemo&Baki Core.
| Move | What it does |
|---|---|
| Claws | Snikt. Claws out or in. |
| Lunge / Pounce | A leaping lunge that homes in on your target. |
| Hunt | A spinning dash of claws through everything in front of you. |
| Adamantium Defense | Hold to parry with crossed claws. |
| Weapon X | Ultimate: a pounding heartbeat, a feral dash, then an X slash. |
| Predator Senses | Track footprints and scents, and see wounded creatures through walls. |
| Intimidation | A roar that shakes everything around you. |
| Pound Town | Leap onto a target, pin it and pound it. |
| Wall Climb | Climb any wall with your claws. |
| Finisher | An execution on a weakened enemy, different with bone and with Adamantium claws. |
| Pin & Maul | Tackle a target onto its back and maul it while the key is held. |
| Berserker Barrage | Fury only: an accelerating flurry, an X finisher, then you are exhausted. |
These come on top of the 12 keys:
- Counter: block an attack at the last moment, then press Defense again for a double thrust that stuns the attacker.
- Wall Jump: jump while climbing to backflip off the wall, and dive onto an enemy if one is in sight.
- Claw combat: a 6-hit chain, plus a charging strike while sprinting, a plunging strike while falling and a sweep while crouching.
Healing factor
- Heals faster the more hurt you are. It is strong enough to stand up to a raging Hulk.
- Purges poison, wither, hunger, nausea, blindness and darkness instantly.
- Fire still burns, but you heal over it.
- Death regeneration: a lethal hit doesn't kill you. The body rebuilds from the skeleton: bones knit, organs form, muscle grows, skin closes, and you stand back up.
- Admins choose how death regeneration works: on a cooldown (default 20 minutes), infinite, or off.
Fury
- Pain feeds your Fury, and the lower your health, the faster it fills.
- When it is full you go feral: double damage, more armor, less damage taken. Steam rises, veins pulse and you hear your heartbeat.
Wounds you can see
- The lower your health, the more torn up you look. It changes with every 1% of health, at random places.
- You see real flesh, flat muscle, bones, and organs, including a beating heart through the ribs.
- At very low health you can lose a hand (that side's claws disappear) or have an arm or leg skinned to the bone.
- Everything grows back as you heal: bone, then muscle, then skin, with steam.
- Arrows and bullets (including TACZ guns) leave real holes. The healing factor pushes them out and the holes close.
Wolverine suit
- 4 armor pieces: Cowl, Suit, Leggings and Boots, in the classic yellow and blue with the X belt buckle.
- 3D muscle relief, a cowl with real 3D fins, and fabric texture with stitched seams.
- Wounds tear through the suit: blood-soaked edges, and scraps of fabric fly off. It closes back up as you heal and re-forms after a death regeneration.
- Protection is about the same as iron armor. You can repair it with leather.
- It also fits armor stands and zombies.
Feral passives
- No fall damage, higher jumps, more health, natural armor.
- Claws cut blocks:
- bone claws slice wood, leaves and wool;
- Adamantium claws also cut metal, glass, iron bars and rails, with sparks.
- Wolf kinship: wild wolves never attack you. They follow you and hunt whatever you attack and whatever hurts you.
- Animals flee while you are in Fury.
- Enhanced smell: wounded creatures glow red through walls. Crouch to hear the heartbeats around you.
Effects
- All custom effects, no vanilla particles. Blood is different for each mob type, and it splatters, drips, pools and leaves trails.
- Claws get covered in blood. Claw swings leave blade trails, and there are dust and cracks on impacts.
- Every move has its own animation, in third and first person.
- All effects are made to look the same with Oculus / Iris shaders.
Admin commands (operator)
/wolverine status: show the world rules./wolverine oneperworld <true|false>: allow or block more than one Wolverine./wolverine regen infinite | off | cooldown [seconds]: choose how death regeneration works./wolverine holder release: free the X-Gene claim./wolverine rage max [players]: fill Fury.
Requirements
- Minecraft 1.20.1, Forge 47.4+
- Zemo&Baki Core 1.1.1+
- playerAnimator
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