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World Importer

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World Importer

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A mod that can help you import an world (MCA File) to another world.

World Gen Improvements
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Forge
NeoForge
Fabric
Minecraft

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Project Details

Type
Mod
License
MIT License
Latest Version
world_importer-1.0-mc1.20.6-neoforge.jar
Authors
CurseForge

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About

Description

World Importer

A Minecraft mod designed to upload and paste local world MCA region files to a server.

The client parses MCA files, extracts NBT data chunk by chunk, and uploads it to the server. The server replaces chunks (blocks, biomes, block entities) in real-time without requiring a restart. After the import is complete, it automatically recalculates lighting and synchronizes the chunks with all players.

Supports Fabric / Forge / NeoForge, compatible with Minecraft 1.19 ~ 1.20.6.

! WARNING: This mod will directly overwrite all chunks from the MCA file onto the server! Do not paste in areas with existing builds! It is highly recommended to make a backup before pasting!

Versions

Directory MC Version Loader Architectury Java
versions/1.19-1.19.2/ 1.19 ~ 1.19.2 Fabric + Forge 6.x 17
versions/1.19.3/ 1.19.3 Fabric + Forge 7.x 17
versions/1.19.4/ 1.19.4 Fabric + Forge 8.x 17
versions/1.20-1.20.1/ 1.20 ~ 1.20.1 Fabric + Forge 9.x 17
versions/1.20.2-1.20.4/ 1.20.2 ~ 1.20.4 Fabric + Forge 11.x 17
versions/1.20.5-1.20.6/ 1.20.5 ~ 1.20.6 Fabric + NeoForge 12.x 21

Usage

  1. Install the mod on both the client and the server.
  2. Join the server, stand at the target location, and execute /wi setpos to set the paste origin.
  3. Execute /wi select <path> to select the local world's region folder (or press K to open the configuration GUI and fill it in).
  4. Execute /wi start to begin the upload (or click "Start Upload" in the configuration GUI).
  5. Wait for the import to complete (the HUD will display a progress bar and TPS).
  6. After the import finishes, lighting will automatically update and chunks will sync.

Commands

Command Description
/wi setpos Sets the current standing position as the paste origin (the center point of the source world will correspond to this paste origin).
/wi select <path> Selects the path to the local region folder.
/wi start Starts uploading the selected region folder.
/wi status Checks the paste origin and import progress.
/wi cancel Cancels the ongoing import.

All commands require OP permissions (Level 2).

Configuration

Press the K key to open the configuration GUI (also accessible via Mod Menu on Fabric). You can adjust:

Option Default Description
Upload Interval (ticks) 5 The interval between each chunk upload; higher values reduce server load.
Packet Size (KB) 30 The maximum size of a single network packet.
Light Update Rate (chunks/tick) 5 How many chunks' lighting updates are processed per tick.
Auto-throttle On Automatically adjusts the upload interval based on the server's TPS.

When Auto-throttle is enabled:

  • TPS ≥ 18: Uses the configured upload interval.
  • TPS ≤ 15: Automatically throttles down to the maximum interval (40 ticks).
  • Linear interpolation is used for values in between.

The configuration file is saved at .minecraft/config/world_importer.json.

HUD

During the import process, the top of the screen displays:

  • Importing — Green progress bar + Completed / Total.
  • Lighting Update — Cyan progress bar.
  • Syncing Chunks — Purple progress bar.
  • The right side of the progress bar displays the server TPS (Green/Yellow/Red).

Building

# Build all versions and all loaders
./gradlew build

# Build only all Fabric versions
./gradlew build -Ploader=fabric

# Build only all Forge/NeoForge versions
./gradlew build -Ploader=forge

# Build only a specific MC version
./gradlew build -Pver=1201

# Combination: Build only 1.20.4 for Fabric
./gradlew build -Pver=4 -Ploader=fabric

# Run client (default is 1.20.1 Fabric)
./gradlew runClient

# Run client: Specify version and loader
./gradlew runClient -Pver=4 -Ploader=forge

# Run server
./gradlew runServer -Pver=1 -Ploader=fabric

# Collect all jars into release/
./gradlew collectJars

# Clean everything
./gradlew cleanAll
Alias Corresponding Version
1192 1.19 ~ 1.19.2
1193 1.19.3
1194 1.19.4
1201 1.20 ~ 1.20.1
1204 1.20.2 ~ 1.20.4
1206 1.20.5 ~ 1.20.6

Supported -Ploader values: fabric, forge

Technical Details

  • The client parses the MCA binary format (4096-byte header → sector offsets → extracts compressed NBT chunk by chunk).
  • The server decompresses the NBT → parses the PalettedContainer (block states + biomes) in the sections → replaces the entire section → recalculates heightmaps → loads block entities.
  • Light updates use the chunk NBT overwrite method → clears original lighting data and recalculates it.
  • Traffic control: The server only notifies the client to send the next chunk after finishing the previous one, combined with TPS auto-throttling.
  • Finally, it deletes the client's original chunk render cache and sends the updated chunks to the client.

Dependencies

License

MIT License © rolling_cat

————————

简体中文

World Importer

A Minecraft mod designed to upload and paste local world MCA region files to a server.

The client parses MCA files, extracts NBT data chunk by chunk, and uploads it to the server. The server replaces chunks (blocks, biomes, block entities) in real-time without requiring a restart. After the import is complete, it automatically recalculates lighting and synchronizes the chunks with all players.

Supports Fabric / Forge / NeoForge, compatible with Minecraft 1.19 ~ 1.20.6.

! WARNING: This mod will directly overwrite all chunks from the MCA file onto the server! Do not paste in areas with existing builds! It is highly recommended to make a backup before pasting!

Versions

Directory MC Version Loader Architectury Java
versions/1.19-1.19.2/ 1.19 ~ 1.19.2 Fabric + Forge 6.x 17
versions/1.19.3/ 1.19.3 Fabric + Forge 7.x 17
versions/1.19.4/ 1.19.4 Fabric + Forge 8.x 17
versions/1.20-1.20.1/ 1.20 ~ 1.20.1 Fabric + Forge 9.x 17
versions/1.20.2-1.20.4/ 1.20.2 ~ 1.20.4 Fabric + Forge 11.x 17
versions/1.20.5-1.20.6/ 1.20.5 ~ 1.20.6 Fabric + NeoForge 12.x 21

Usage

  1. Install the mod on both the client and the server.
  2. Join the server, stand at the target location, and execute /wi setpos to set the paste origin.
  3. Execute /wi select <path> to select the local world's region folder (or press K to open the configuration GUI and fill it in).
  4. Execute /wi start to begin the upload (or click "Start Upload" in the configuration GUI).
  5. Wait for the import to complete (the HUD will display a progress bar and TPS).
  6. After the import finishes, lighting will automatically update and chunks will sync.

Commands

Command Description
/wi setpos Sets the current standing position as the paste origin (the center point of the source world will correspond to this paste origin).
/wi select <path> Selects the path to the local region folder.
/wi start Starts uploading the selected region folder.
/wi status Checks the paste origin and import progress.
/wi cancel Cancels the ongoing import.

All commands require OP permissions (Level 2).

Configuration

Press the K key to open the configuration GUI (also accessible via Mod Menu on Fabric). You can adjust:

Option Default Description
Upload Interval (ticks) 5 The interval between each chunk upload; higher values reduce server load.
Packet Size (KB) 30 The maximum size of a single network packet.
Light Update Rate (chunks/tick) 5 How many chunks' lighting updates are processed per tick.
Auto-throttle On Automatically adjusts the upload interval based on the server's TPS.

When Auto-throttle is enabled:

  • TPS ≥ 18: Uses the configured upload interval.
  • TPS ≤ 15: Automatically throttles down to the maximum interval (40 ticks).
  • Linear interpolation is used for values in between.

The configuration file is saved at .minecraft/config/world_importer.json.

HUD

During the import process, the top of the screen displays:

  • Importing — Green progress bar + Completed / Total.
  • Lighting Update — Cyan progress bar.
  • Syncing Chunks — Purple progress bar.
  • The right side of the progress bar displays the server TPS (Green/Yellow/Red).

Building

# Build all versions and all loaders
./gradlew build

# Build only all Fabric versions
./gradlew build -Ploader=fabric

# Build only all Forge/NeoForge versions
./gradlew build -Ploader=forge

# Build only a specific MC version
./gradlew build -Pver=1201

# Combination: Build only 1.20.4 for Fabric
./gradlew build -Pver=4 -Ploader=fabric

# Run client (default is 1.20.1 Fabric)
./gradlew runClient

# Run client: Specify version and loader
./gradlew runClient -Pver=4 -Ploader=forge

# Run server
./gradlew runServer -Pver=1 -Ploader=fabric

# Collect all jars into release/
./gradlew collectJars

# Clean everything
./gradlew cleanAll
Alias Corresponding Version
1192 1.19 ~ 1.19.2
1193 1.19.3
1194 1.19.4
1201 1.20 ~ 1.20.1
1204 1.20.2 ~ 1.20.4
1206 1.20.5 ~ 1.20.6

Supported -Ploader values: fabric, forge

Technical Details

  • The client parses the MCA binary format (4096-byte header → sector offsets → extracts compressed NBT chunk by chunk).
  • The server decompresses the NBT → parses the PalettedContainer (block states + biomes) in the sections → replaces the entire section → recalculates heightmaps → loads block entities.
  • Light updates use the chunk NBT overwrite method → clears original lighting data and recalculates it.
  • Traffic control: The server only notifies the client to send the next chunk after finishing the previous one, combined with TPS auto-throttling.
  • Finally, it deletes the client's original chunk render cache and sends the updated chunks to the client.

Dependencies

License

MIT License © rolling_cat

————————

🇨🇳 点击查看简体中文说明 / Click to view Chinese description

World Importer

该模组旨在将本地世界的 MCA 区域文件上传并粘贴到服务器的 Minecraft Mod。

客户端解析 MCA 文件,逐区块提取 NBT 数据上传到服务端,服务端实时替换区块(方块、生物群系、方块实体),无需重启。导入完成后自动重算光照并同步给所有玩家。

支持 Fabric / Forge / NeoForge,兼容 Minecraft 1.19 ~ 1.20.6。

!注意:该模组将会直接将MCA中的所有区块覆盖到服务器中!请不要在有建筑的范围内粘贴!粘贴前建议备份!

版本

目录 MC 版本 加载器 Architectury Java
versions/1.19-1.19.2/ 1.19 ~ 1.19.2 Fabric + Forge 6.x 17
versions/1.19.3/ 1.19.3 Fabric + Forge 7.x 17
versions/1.19.4/ 1.19.4 Fabric + Forge 8.x 17
versions/1.20-1.20.1/ 1.20 ~ 1.20.1 Fabric + Forge 9.x 17
versions/1.20.2-1.20.4/ 1.20.2 ~ 1.20.4 Fabric + Forge 11.x 17
versions/1.20.5-1.20.6/ 1.20.5 ~ 1.20.6 Fabric + NeoForge 12.x 21

使用流程

  1. 客户端和服务端都安装 Mod
  2. 进入服务器,站到目标位置执行 /wi setpos 设置粘贴原点
  3. 执行 /wi select <路径> 选择本地世界的 region 文件夹(或按 K 打开配置界面填写)
  4. 执行 /wi start 开始上传(或在配置界面点击"开始上传")
  5. 等待导入完成(HUD 显示进度条和 TPS)
  6. 导入结束后自动更新光照并同步区块

命令

命令 说明
/wi setpos 将当前站立位置设为粘贴原点(源世界中心点对应粘贴原点)
/wi select <路径> 选择本地 region 文件夹路径
/wi start 开始上传已选择的 region 文件夹
/wi status 查看粘贴原点和导入进度
/wi cancel 取消正在进行的导入

所有命令需要 OP 权限(等级 2)。

配置

K 键打开配置界面(Fabric 端也可通过 Mod Menu 打开),可调整:

选项 默认值 说明
上传间隔 (tick) 5 每个区块上传之间的间隔,值越大服务器压力越小
分包大小 (KB) 30 单个网络包的最大体积
光照更新速率 (chunk/tick) 5 每 tick 处理多少个区块的光照更新
自动调速 根据服务器 TPS 自动调整上传间隔

自动调速开启时:

  • TPS ≥ 18:使用配置的上传间隔
  • TPS ≤ 15:自动减速到最大间隔(40 tick)
  • 中间线性插值

配置文件保存在 .minecraft/config/world_importer.json

HUD

导入过程中屏幕顶部显示:

  • 导入中 — 绿色进度条 + 已完成/总数
  • 光照更新 — 青色进度条
  • 同步区块 — 紫色进度条
  • 进度条右侧显示服务器 TPS(绿/黄/红)

构建

# 构建全部版本、全部加载器
./gradlew build

# 只构建 Fabric 全版本
./gradlew build -Ploader=fabric

# 只构建 Forge/NeoForge 全版本
./gradlew build -Ploader=forge

# 只构建某个 MC 版本
./gradlew build -Pver=1201

# 组合:只构建 1.20.4 的 Fabric
./gradlew build -Pver=4 -Ploader=fabric

# 启动客户端(默认 1.20.1 fabric)
./gradlew runClient

# 启动客户端:指定版本和加载器
./gradlew runClient -Pver=4 -Ploader=forge

# 启动服务端
./gradlew runServer -Pver=1 -Ploader=fabric

# 收集所有 jar 到 release/
./gradlew collectJars

# 清理全部
./gradlew cleanAll
别名 对应版本
1192 1.19 ~ 1.19.2
1193 1.19.3
1194 1.19.4
1201 1.20 ~ 1.20.1
1204 1.20.2 ~ 1.20.4
1206 1.20.5 ~ 1.20.6

-Ploader 可选值:fabricforge

技术细节

  • 客户端解析 MCA 二进制格式(4096 字节头部 → sector 偏移 → 逐 chunk 提取压缩 NBT)
  • 服务端解压 NBT → 解析 sections 中的 PalettedContainer(方块状态 + 生物群系)→ 替换整个 section → 重算高度图 → 加载方块实体
  • 光照更新使用区块NBT覆盖法 → 清除原光照数据并重新计算
  • 流量控制:服务端处理完一个 chunk 后才通知客户端发下一个,配合 TPS 自动调速
  • 最后删除客户端原区块渲染缓存并下发Chunks到客户端

依赖

许可

MIT License © rolling_cat

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