World of Mobs
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Adds more mobs for a more challenging gameplay!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
My first public mod!
NEEDS GECKOLIB TO WORK!
This mod adds more common mobs (and some more features) to the vanilla ones, including new zombiem, skeleton and spider variants!
Theis is just a small project i work on my free time, i might update it more in the future :)
The Mobs:
These are some of the mobs that this mod adds, such as the tall zombie, zombie ram, creeper lobber, malicious spider, mother spider and mite basket zombie

This mod adds more than 12 new mobs to the game!
The Bosses
As of now, the mod only adds one boss to the game, which is found in underground spider nests in Dark Forests

The boss has two main phases: The Nest and the Spider Queen phase
During the nest phase spiders will spawn from eggs on the floor which get stronger the more damage the nest has taken.
When the nest is destroyed, the Spider Queen will spawn at it's place and the eggs will explode into weak cobwebs
If the Spider Queen is killed, it will drop a loot box with treasure inside!
Extra Features:
Together with the mobs, some extra features are added in the mod, like the Command Rod, a portable command block that runs commands on right click

The Command Rod can be configured in a simple interface when sneak-right clicking

The rod can be only used by operators, and can make entities run commands if hit with it.
A new command has also been added: /target
- This command makes an entity target another, useful to make fights or to test stuff
- /target <attacker> <victim> <fight> (/target [one entity] [one entity] [should entities fight eachother?])
Made with MCreator! (very nice mod maker)
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