Community listing page, reviews may not be monitored by the author.
World War III (Battlefield)
No reviews yet
World War III turns Minecraft into an offline, single-player Battlefield-style experience. Two armies of AI soldiers fight over five capture zones while you fight alongside them.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
World War III: Battlefield
Read this first: the mod does nothing useful on its own. It needs the battlefield map and the TACZ mod.
World War III turns Minecraft into an offline, single-player Battlefield-style experience. Two armies of AI soldiers fight over five capture zones while you fight alongside them.
You need all three
- This mod (the file on this page).
- TACZ (Timeless and Classics Zero) 1.1.8 for 1.20.1. Every weapon comes from it. Get it from its own CurseForge page.
- The WWIII Battlefield map: [LINK TO YOUR MAP PAGE]. The mod’s spawns, bases and capture zones are built for this exact map. In any other world it will not work correctly.
Requires Minecraft 1.20.1 with Forge 47.4.28 or newer 1.20.1 Forge, and Java 17.
Install
- Put this mod’s jar and the TACZ jar in your
modsfolder. - Unzip the map into your
savesfolder. - Start the game, open the map from Singleplayer, and press Deploy in the menu that appears. If you get a warning about missing mods or registries, continue. The map came from a big modpack, and unknown blocks just become air.
Features
- Two fictional factions, four classes (Assault, Medic, Engineer, Support) with fixed TACZ loadouts you can’t drop.
- Dozens of AI soldiers who fight, take cover when wounded, capture zones and call in reinforcements.
- Downed state with a 15-second revive window. Medics revive you, and you can revive them.
- Five capture zones, a ticket-based match with bleed, and victory and defeat screens.
- Respawn screen with a spawn choice, including zones your team holds.
- Settings for soldier difficulty, army size, respawn delay and downed time.
Performance tips
The default is 12 soldiers per team. If the game stutters, lower Soldiers per team in the in-game Settings.
Status: early alpha
Tested only on 1.20.1 Forge with TACZ 1.1.8. Expect rough edges. Please report problems, and attach your logs/latest.log.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
- World War 3 content pack
- World War Two Warships and guns : Flan's Mod Content Pack
- world war II weapons
- World War Barbenheimer
- world war by CHlVOMAN
- World War Z Zombies Hardcore
- Illager World War
- Fresan's World War pack - Expansive Weaponry
- Ancient Warfare: World War
- Call to Battle WW2 / WWII - World War II Experience for Minecraft
- Powerful Weapons of war
- PlumePack: WW1 - Modular Warfare edition
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources