World Randomizer
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All blocks are shuffled in world generation, making for an interesting and challenging playthrough
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Description
World Randomizer
Description:
This server plugin randomizes the blocks of new chunks when they are generated.

Replacement Rules
- each block type is always replaced with the same random block type for the same seed.
- no unsupported blocks (like floating torches)
- air is not replaced
- solid blocks are only replaced with solid blocks
- non-occluding blocks are only replaced with non-occluding blocks
- gravity blocks are only replaced by gravity blocks
- fluids are only replaced by fluids
Excluded Blocks
Change: The block is replaced by a other random blockPlace: The block is used to replace other blocks
| Block Type | change | place | Reason |
|---|---|---|---|
| Air | x | ✓ | Gameplay |
| Banners | x | x | Lag |
| (Calibrated-) Sculk Sensor | x | x | Lag |
| End Portal Frame | x | ✓ | Gameplay |
| Heads & Skulls | x | x | Lag |
| Interactable Blocks | x | x | Lag, Loot Chest |
| Nether Portal | x | x | Lag, Gameplay |
| Observer | x | x | Lag |
| (Trial-) Spawner | x | x | Lag, Nether Fortress |
Goal
The goal of this challenge is to kill the Ender Dragon, but players are not limited to this.
Mapping Command
Description: Displays how a block is shuffled
Usage: /mapping [<block>] / /map [<block>]
Parameter:
<block>- Enter block type you want to check- None - Uses the item held by executor
Example:
/mapping minecraft:diamond_ore =>
Mapping for diamond ore:
diamond ore is replaced with end stone
dirt is replaced with diamond ore
FAQ:
Q: My client / server is lagging
A: This plugin significantly slows down the world generation progress. Additionaly some unfortunate shuffles can cause a lot of lag.
Credits:
I wasn't inspired by any particular source, but this has been done multiple times before
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