WorldEdit rope

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WorldEdit rope

By Mir Dev Studio

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Generates a naturally sagging rope (real catenary curve) between two points of your WorldEdit selection — perfect for medieval towers, drawbridges, banners and docks.

Mod Loaders
Minecraft

About

Description

MirWErope

Generates a naturally sagging rope (real catenary curve) between two points of your WorldEdit selection — perfect for medieval towers, drawbridges, banners and docks.

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Quick Start

Wooden-axe select point A (left-click) and point B (right-click), then run:

//rope chain sag:0.5

Features

  • Catenary physics — follows the real curve y = a·cosh((u−c)/a) + d for natural droop.
  • Adjustable sag — default 1.0; smaller = deeper, larger = straighter.
  • Adjustable thickness — round cable from 0.5 to 5 blocks diameter.
  • Hollow mode -h — outer shell only (when thickness > 1).
  • Any material — any WorldEdit pattern (chain, oak_fence, iron_bars, ...).
  • Server-only — clients don't need the mod.

Command

//rope [material] [sag] [thickness] [-h]
Arg Meaning Default
material block pattern oak_fence
sag 1.0 default; smaller = deeper 1.0
thickness diameter 0.5–5 1.0
-h hollow shell off

Compatibility

  • 1.20.1 · Forge · WorldEdit 7.2.15+
  • 1.21.1 · Fabric · WorldEdit 7.3.8 + Fabric API
  • 1.21.10 · Fabric · WorldEdit 7.3.17 + Fabric API
  • 1.21.1 · NeoForge · WorldEdit 7.3.8(NeoForge 21.1.249)
  • 1.21.10 · NeoForge · WorldEdit 7.3.17(NeoForge 21.10.64)

Java 21 for 1.21.x builds.