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WT Sky Grid

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WT Sky Grid

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A modern Sky Grid world generation mod for Minecraft 1.21.X where blocks are placed in a 3D grid pattern, floating in the void. Every block is random — ores, wood, lava, chests, spawners — making for a unique survival challenge where every block counts.

World Gen Improvements
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NeoForge
Fabric
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
skygrid-mod-1.2.1-NEOFORGE
Authors
CurseForge
Modrinth

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Description

🌐 Sky Grid Mod

A modern Sky Grid world generation mod for Minecraft 1.21.X.

Generates a world where blocks are placed in a 3D grid pattern, floating in the void. Every block is random — ores, wood, lava, chests, spawners — making for a unique survival challenge where every block counts.

✨ Features

  • 3D block grid — blocks placed every 4 blocks in all directions (configurable)
  • Random block variety — large pool of blocks from stone and ores to nether and end blocks
  • Mod support — automatically includes blocks from any installed mod
  • Loot chests — randomly placed chests with dungeon, mineshaft, and temple loot
  • Mob spawners — randomly placed spawners with varied mob types
  • Saplings auto-place dirt — saplings always generate with a dirt block beneath them so they can grow
  • Fully configurable — whitelist or blacklist blocks via a simple JSON config file
  • In-game debug command — /skygrid blocks to check exactly what's in the block pool

🌐 Sky Grid Mod A modern Sky Grid world generation mod for Minecraft 1.21.X.

Generates a world where blocks are placed in a 3D grid pattern, floating in the void. Every block is random — ores, wood, lava, chests, spawners — making for a unique survival challenge where every block counts.

✨ Features 3D block grid — blocks placed every 4 blocks in all directions (configurable) Random block variety — large pool of blocks from stone and ores to nether and end blocks Mod support — automatically includes blocks from any installed mod Loot chests — randomly placed chests with dungeon, mineshaft, and temple loot Mob spawners — randomly placed spawners with varied mob types Saplings auto-place dirt — saplings always generate with a dirt block beneath them so they can grow Fully configurable — whitelist or blacklist blocks via a simple JSON config file In-game debug command — /skygrid blocks to check exactly what's in the block pool

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  • Node Cluster
    Node Cluster
  • Block GUI
    Block GUI How to add different weights and blocks being in-game
  • Block GUI
    Block GUI How to add blocks being in-game after adding mods to the pack

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