Zombies Are Real

Quick rating

Community listing page, reviews here may not be monitored by the author.

Zombies Are Real

No reviews yet

Zombie localized damage system, sound and horde dynamics, improved combat and scape mechanics, and more!

Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
ZombiesAreReal-1.9.2.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Zombies Are Real

Step into a Minecraft world where zombies have taken the next evolutionary step! Our mod overhauls their origins and instincts, ensuring every rendezvous is a spine-chilling encounter.

Note: This mod is best used in combination with my other mod, VanillaRemover (https://github.com/P-Gruber/VanillaRemover), which eliminates spawn registries for vanilla creatures, allowing only zombies to spawn.

Main Features

Zombie Overhaul

Freshly Risen Zombies: Say goodbye to vanilla zombies and welcome our custom undead (Note: Mods requiring vanilla zombies may face compatibility issues).

Sound Mechanism: Zombies are drawn to sounds, including the growls they make when chasing a player, as well as the steps and hits made by players, etc.

Dynamic Zombie Attributes: Zombies now possess localized damage systems that impact their speed and attack damage, creating encounters with varying health, attack power, and speed attributes for added unpredictability.

Sun-Resistant Walkers: Zombies now roam freely in daylight.

Horde Dynamics

Stealthy Spawns: Zombies emerge coherently from the landscape, adding an element of surprise.

The Eastern March: Zombies mysteriously coordinate their movements towards the east.

Twilight Terrors: Prepare for intense zombie horde invasions at dawn and dusk.

Player Interactions

Defensive Moves: Players can use defensive moves like pushing zombies away or sneak to avoid alerting zombies.

Combat Improved: Players can't hurt zombies with an empty hand, or incoherent items.

Player Exhaustion: Players become fatigued after extended combat.

Hard to Escape: Player speed is reduced when walking backward, and they become tired after excessive running or jumping.

Sound Mechanism: Players make sounds that attract zombies with various actions.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~4,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works