Mod

Contagion - A Zombie Infection Mod

Quick rating

Contagion - A Zombie Infection Mod

No reviews yet

This Zombie Infection Mod adds the functionality that Zombies are able to give you a deadly infection.

Post-Apocalyptic
Survival
Alchemy & Potions
Hostile Mobs
Zombies
UI & Menu Tool
Food & Culinary
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
2.1.1 (NeoForge 1.21-1.21.1)
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

CurseForge Downloads Modrinth Downloads Supported Versions Discord Static Badge

This Zombie Infection Mod adds the functionality that Zombies are able to give you a deadly infection.

Changes in the 2.0.0 update
New Infectious Carrier phase (optional, configurable)
- Becoming Infectious: In advanced infected stage, every carrier can spread infection through the air (Aerosol)
- Airborne transmission (Aerosol): Infected entities can pass infection to nearby Players & Villagers through the air.

New mob behaviors
- Iron Golems attack infected players: Golem recognizes and attacks infected persons (optional)
- Player-to-player inflicting potential: Infected persons can also infect others (optional)                             
- Villager-to-Zombie conversion: A villager dying from infection becomes a Zombie Villager instead (optional)
- Vanilla Zombies can be configured to spawn with the new infectious effect (as spreaders) to infect Villagers and Players through the air (optional)

New (optional) Cure Options (without immunity)
- Golden Apples and Enchanted Golden Apples cure for INFECTION + INFECTIOUS effects (optional)

When a Zombie hits you there is a chance that you get infected (default 80%). Armor will lower this chance by a value of up to 60 (with full Netherite). If the infection timer runs out you die instantly.
Infection

Starting with version 1.5.0 a small display with the current protection value against infections was added (e.g. a value of 20% means, out of 10 times a Zombie hits you 8 hits will most likely infect you). The protection value display can be enabled/disabled and moved in the settings on the client config page.

Killing a Zombie has a 7.5% chance that Contagious Flesh gets droped. The Looting enchantment adds 2.5% per level.
Contagious Flesh

Heating up the Contagious Flesh will give you Heated Zombie Flesh, which is not contagious anymore.

When you combine the Heated Zombie Flesh with Gold Ingots you get Gold Streaked Zombie Flesh. Eating the gold streaked flesh resets the infection timer, but it does not cure you.

In the last step you brew yourself The Cure, combining the Gold Streaked Flesh with an awkward potion.

You can extend the duration of the cure potion with Redstone and turn it into a Cure Potion II lasting 3x as long. 

Configuration Options:

Main config page

Client config page

 undefined

CurseForge Downloads Modrinth Downloads Supported Versions Discord Static Badge

This Zombie Infection Mod adds the functionality that Zombies are able to give you a deadly infection.

Changes in the 2.0.0 Update
New Infectious Carrier phase (optional, configurable)

  • Becoming Infectious: In advanced infected stage, every carrier can spread infection through the air (Aerosol)
  • Airborne transmission (Aerosol): Infected entities can pass infection to nearby Players & Villagers through the air.

New mob behaviors

  • Iron Golems attack infected players: Golem recognizes and attacks infected persons (optional)
  • Player-to-player inflicting potential: Infected persons can also infect others (optional)                                                                                                                                              
  • Villager-to-Zombie conversion: A villager dying from infection becomes a Zombie Villager instead (optional)
  • Vanilla Zombies can be configured to spawn with the new infectious effect (as spreaders) to infect Villagers and Players through the air (optional)

New (optional) Cure Options (without immunity)

  • Golden Apples and Enchanted Golden Apples cure for INFECTION + INFECTIOUS effects (optional)

When a Zombie hits you there is a chance that you get infected (default 80%). Armor will lower this chance by a value of up to 60 (with full Diamond/Netherite). If the infection timer runs out you die instantly.

Infection

Starting with version 1.5.0 a small display with the current protection value against infections was added (e.g. a value of 20% means, out of 10 times a Zombie hits you 8 hits will most likely infect you). The protection value display can be enabled/disabled and moved in the settings on the client config page. HUD (protection display)

Killing a Zombie has a 7.5% chance that Contagious Flesh gets droped. The Looting enchantment adds 2.5% per level.

Contagious Flesh

Heating up the Contagious Flesh will give you Heated Zombie Flesh, which is not contagious anymore. Cooking Contagious Flesh

When you combine the Heated Zombie Flesh with Gold Ingots you get Gold Streaked Zombie Flesh. Eating the gold streaked flesh resets the infection timer, but it does not cure you.

Gold Streaked Zombie Flesh

In the last step you brew yourself The Cure, combining the Gold Streaked Flesh with an awkward potion. Brew the cure

You can extend the duration of the cure potion with Redstone and turn it into a Cure Potion II lasting 3x as long. Cure Potion II

Configuration Options: Main config page

Client config page

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~270,000
Total Downloads
CurseForge
~99,000
Modrinth
~170,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync