Zombies Break Doors
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Zombies can break doors, iron doors, glass, and trapdoors - and will even see and hunt players through glass, all fully configurable for harder survival gameplay.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Focuses on strategic base fortification and defense against PvE threats. Usually includes traps, turrets, enhanced enemy AI, and automation.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Zombies Break Doors
Hiding behind a door used to mean safety.
Not anymore.
Zombies Break Doors is a Forge mod that significantly enhances zombie AI by allowing zombies to break common player-made barriers and now even climb ladders to reach players. Wooden doors, glass walls, and vertical escapes are no longer reliable defenses - zombies will exploit weak base design and pursue players relentlessly.
The mod is fully configurable, highly modpack-friendly, and compatible with both vanilla and modded content.
🔥 Core Features
✅ All zombies can break wooden doors
- Works on any difficulty
- Supports modded doors, including 3-block-high doors such as Dramatic Doors.
✅ Iron doors can be broken (configurable)
✅ Glass blocks & glass panes can be destroyed (configurable)
- Supports modded glass via Forge tags
- Glass barriers are cleared properly for passage (1×2)
✅ Zombies can see through glass
- Players are detected through glass blocks
- Leads to intentional and targeted glass-breaking behavior
✅ Trapdoors can be destroyed (configurable)
- Wooden, iron, and modded trapdoors supported
- Trapdoor-based “fake doors” are no longer safe
✅ Zombies can climb ladders (new in v1.5.0)
- Zombies can climb ladders and other climbable blocks upward to reach players
- Uses vanilla-style movement (no teleporting, no cheating)
- Fully configurable via
can_climb_ladders
✅ Vanilla-style block breaking animation
- Visible cracking effect for all door-parts
- Zombies stop, focus, and break barriers over time
🧠 Smarter Zombie Behavior
- Zombies actively hunt players once detected
- Glass no longer blocks line of sight
- Doors, trapdoors, and glass buy time - not safety
- Iron doors delay zombies, but do not stop them permanently
Base design now matters.
⚙️ Configuration
All features are configurable via a Forge COMMON config:
- Enable/disable specific block breaking
- Configure break times
- Toggle ladder climbing
(See Gallery for an example config.)
🎮 Gameplay Impact
- Prevents door-spamming as a cheap escape
- Makes glass a tactical risk instead of perfect safety
- Increases tension in early- and mid-game survival
- Encourages layered defenses and smart base layouts
- Ideal for horror, apocalypse, and hardcore experiences
⚙️ Technical Details
- Minecraft: 1.20.1
- Loader: Forge (47.x)
- Java: 17
- Client: Optional
- Server: Required
- Configuration: Yes (COMMON config)
✅ Compatibility
- Works with most Forge mods
- Supports modded:
- Glass blocks & panes
- Trapdoors
- Doors (including multi-block doors such as Dramatic Doors)
- Ladders & climbable blocks
- Compatible with modded zombies
- Zombified Piglins break blocks only while angry
- No entity or block replacements
- Pure AI and behavior enhancement
📦 Ideal For
- (Hardcore) survival modpacks
- Horror & apocalypse worlds
- Vanilla+ gameplay
- Multiplayer servers seeking higher tension
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