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ZombieTuner
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Configurable zombie spawn tuning for Forge: 1-10x vanilla spawn rate, timed waves, daytime spawning, follow range, and underground spawn rules.
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Description
ZombieTuner
A configurable zombie spawn tuning mod for Forge. Press Ctrl in-game to open the control panel.
Features
- Spawn multiplier 1x-10x - 1x equals the vanilla rate, 10x is ten times vanilla. Zombies are replenished gradually, one by one, never in packs.
- Timed waves - choose an interval (1-60 seconds) and how many zombies spawn per wave (1-20), bypassing the vanilla mob cap.
- Zombie cap - 0-555; no new zombies spawn once the limit is reached.
- Follow range - 8-128 blocks, how far zombies can detect you.
- Daytime spawning - when enabled, zombies also spawn during the day at about one third of the set rate, wearing leather helmets so they do not burn.
- Cave rule - zombies do not spawn in dark caves unless you are inside them.
- Master switch - disable the mod entirely and revert to vanilla behavior.
Changes apply instantly and are saved to config/zombietuner.json. The mod touches only vanilla zombie spawning logic: no new entities, no custom textures, works on both servers and singleplayer.
Chinese / 中文说明
ZombieTuner · 僵尸调参器
给 1.20.1 Forge 做的僵尸刷新控制模组。把原版僵尸刷多少、多快、在哪刷,全部交到你手里的滑条上。
怎么用
进游戏后按 Ctrl 呼出小窗,窗口能拖动。改完立即生效,同时写进配置文件,下次启动也保留。
七项参数
- 刷新倍率 ×1~×10:×1 就是原版刷新量,×10 表示原版的 10 倍。它不是一次刷 10 只,而是按额度慢慢补,一只一只散着刷出来。
- 自动刷怪间隔:每 N 秒来一波(1~60 秒)。
- 每次数量:每波多少只(1~20 只)。这条路绕过原版 mob cap,调大了是真的能刷多。
- 僵尸上限:0~555,超过这个数就不再刷。
- 索敌范围:8~128 格,决定僵尸多远能发现你。
- 白天刷新:打开后白天也会少量刷(约为设定数量的三分之一),刷出来的戴皮头盔,不会被太阳烧掉。
- 总开关:一键停用,全部回到原版行为。
刷怪规则
- 散刷不成群:补刷是一只一只来的,位置在你周围 24~64 格之间随机散开,不会扎堆。
- 矿洞限制:默认不会把僵尸刷进你头顶看不到天的洞里;只有你自己下到矿洞,才允许在矿洞生成。
- 不干扰原版:不动刷怪笼、刷怪蛋和 /summon。
配置文件
config/zombietuner.json,七个字段对应面板七项:
enabled
multiplier
cap
intervalSec
perWave
daySpawn
followRange
改完重启游戏生效。
说明
只调整原版僵尸的刷新逻辑,不添加新实体、不改贴图、不影响其他模组。装在服务端同样有效,单人存档也能用。
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