Aftermath: Reinforcements from "Hell"
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There’s no cure. Only Hell on Earth.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Emphasizes combat mechanics and fighting gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This isn't your average apocalypse, this is survival in a world overrun by the Flood. Hordes of grotesque monsters, demons straight from the depths below, and relentless undead stalk every street, forest, and crumbled ruin. Arm yourself, explore vast decaying cities, and pray your ammo holds out, because you'll need it..
Aftermath: Reinforcements From Hell is a brutal, hardcore zombie apocalypse modpack.
Features:
- Insane mobs straight out of your worst nightmares
- Massive cities to loot, fight, and die in
- Fully-featured gunplay & tactical combat!
- Survival systems: diet system, infection, light and heavy bleeds.
- Hardcore survival mechanics.
Think you’re safe? Think again.
Life just got a whole lot harder.
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[WORLD GENERATION WARNING]
(Default World Types): If you are going to use the DEFAULT, LARGEBIOMES, or anything that is not "Lost Worlds, Lost Worlds (Wasteland)" Keep in mind that the world generation most likely will bug out in some areas! It is not perfect! You will need to tweak the "Cities" generation settings under "More" when creating a new world, to get it to your liking, Tall Buildings and Large cities seem to work the best with Biomes O' Plenty, Tectonic, and Terralith, but you will most likely need to tweak the "Rarity" on the "Cities" Section, The "Floors" section (If your not using Tall Buildings preset), I would also recommend to tweak the height of the buildings to be a little taller to give the extra realism of the cities. And I would HIGHLY recommend to use the "RND" button whilst on the "Transport" section for roads to properly spawn in, aswell as turning down or completely turning off "Vines" under the "Various" section. I will provide my settings aswell.




Under Cities section

Your map should look like this.

Under the Buildings section

It should look like this.

Under the Transport section

It should look something like this
(Lost Worlds): This World Type Generation will only allow for what the World Type provides, which will not include Terralith, Tectonic, Dynamic Trees or any other mods of that matter, It will pratically look like vanilla minecraft with cities.
KEYBINDS
F6 Allows you to remove the third person model, this is required for when a gun is in hand or else the first person animations will not work
Q and E to lean left and right
TAB opens inventory
H to inspect weapon or clear jams when needed
C Is used to Crawl
IMPORTANT
This is a hardcore survival mod, your progess will be different compared to vanilla minecraft, you will need to gather rocks off the ground, and use them to craft cobblestone in order to craft a pickaxe, 4 in a square, once you have stone, you can then use it to mine the abundance of copper around the world, you need copper to mine iron.
If you guys have any concerns or suggestions, please do not hesistate to give some feedback!
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