Modpack
Another Simple Pack in the NET - ASP NET
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A simple big pack with small changes and a questbook
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features complex tech, often requiring intricate setups and resources.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Adds skill trees or abilities for character progression.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Wanna do a ton of automation, ore process and exploration? Well you're lucky this is the pack for you
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Automation
We have many options to automation, with Integrated Dynamics, RFTools and AE2, only you can limit the automation capability!
Yes, we have ae2stuff and lazyae2, but the recipes for lazyae2 were changed so it's not that easy!
Balancing Tech and Magic
Most tech mods are buffed, so you dont need choose just one path, you can choose what you want and those machines will be fast enough!
But there're a certain setup that can make a certain mod be 3x faster thant the others, i wonder how many people will find that!
Some things in the magic mods are buffed, mostly damage-wise so tech will deal with ore processing and magic will be the "adventure" side
Exploration
Besides the Overworld, Nether and the End explore The Betweenlands, Twilight Forest, Aether, Atum, Erebus and The Aurorian Dimensions
Also explore the Lost City and Hunting Dimensions for some challenge mobs and unique drops
Some features might be hidden in those dimensions
Bosses
Have you ever though: Well i'm too powerful for this?
Fear not, now many of the bosses that you labeled weak are now stronger than ever
Custom Bosses might be coming soon as well!
Quests
There're many quests for most tech, magic and dimension mods planned, but remember this isnt really a progression pack so you dont need follow the quests if you wanna, but you might get some nifty rewards if you complete them
All The Power
Yes, there're many ways to power your base, but one is above all, but what it could bee?
Secrets
I wonder how many secrets are in the pack, and how many people will find them
FAQ
What is this pack?
Well as the name suggests it's a simple pack with some recipe changes.
Did you gate any mod?
No, i didnt gate any mod in the pack, what i did was "gate" the ability to make certain mods faster
How many mods are in the pack?
About 330 mods, and that list might go up (In game will show about 370)
How much ram do i need to run the pack?
I recommend allocate at least 6gb, but it can work with less
If you're having problems with the pack using too much ram, please check your java args, and see if you have -XX:+DisableExplicitGC in there, if you have, please remove it
Did you disable some features from some mods?
Yes, i disabled some things via configs and scripts to balance the pack or to fix crash issues!
There're quests?
Yes, even so this pack is more kitchen sink than anything else, there're over 800 quests with some challenges and a player shop.
Whats different about this pack and the others?
- The ability to do a "magic ore process" that can give you 12 ingots per ore!
So go exchange your ores with elves for essences of magic, and then infuse them with starlight, after the infusion grab some aura and with the power of alchemy they turn into dusts that you can turn into ingots.
- Wear modified baubles that boost your armor, toughness and health
- There're 6 armors that can be considered "endgame"
- There're 2 weapons with over 100 attack that can be crafted, using some custom items that drops from "special" mobs
- Upgrade system for weapons, each upgrade gives the weapon +15% damage, and most common weapons can be upgraded to +30 for a whopping +450% damage, but be aware that thoses upgrades are not that cheap!
- Upgrade system for armor, it requires a new machine and drops from mobs certain mobs, the max a armor can get is +10, and each level gives more toughness, no the machine isnt a multiblock
- The upgrade system for bows is a little different since i had to make a new enchantment just for that, and you can upgrade up to +400
- More unique features might be coming soon
This pack is friendly to new players?
Yes and no, as i said this pack tweaked a lot of stuff, but the quest system will guide most new players, so if you're a new player just try out, you might like, but remember some recipes are changed!
What's the main goal of the pack?
There's not really a goal, besides kill all the bosses, automate everything and complete the challenges, and yes i'm aware that some challeges are just crazy, but they're challenges :p
There's still much to do in the pack, many quests to came and maybe some custom mods
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