Arcanum: New Age (Light Fantasy)
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A minecraft fantasy modpack that doesn't over-complicate things and offers a user-friendly experience.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features gameplay themed around the various forms of occultism and paganism associated with witches.
Emphasizes combat mechanics and fighting gameplay.
Features dragon mobs, items, and often dragon-taming mechanics.
Enhances or adds content related to Illagers, such as new types and behaviors.
Introduces new magical creatures and beasts.
Suitable for casual gameplay with lower difficulty.
A project that is no longer receiving updates.
Focuses on cooking, recipes, and food-related mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This modpack has officially been discontinued, there will be no further updates even if individual mods get updated. Thank you all for downloading, and I hope you enjoy the finished version of this modpack!
A Fantastical World beckons
Arcanum: New Age is a modpack that immerses the player in a fantasy-RPG world, without unnecessarily complicated Magic or Tech mods, and aims to be friendlier towards lower-end systems than larger modpacks. Arcanum picks its mods wisely to ensure an enjoyable experience while keeping mod resource usage low.
The magic system of Arcanum is based around 3 key mods:
- Apotheosis (Artifice, Enchanting, and Spawner Manipulation)
- Ars Nouveau (Familiars and Custom Spells)
- Eidolon (Dark Magic and Ritual)
Using these 3 core mods, the Magic of Arcanum should contain something for everyone!
Exploration is another aspect of Arcanum that is heavily encouraged, and multiple mods are provided to make it more fun and exciting, including Dungeon Crawl, Atmospheric, Valhelsia Structures, and Towers of the Wild.
The Dimensions of Arcanum have been altered too, and a couple of new ones have been added. The Undergarden and The Abyss: Chapter II provide eerie, dark worlds to explore, while Alexs Mobs, Endergetic Expansion, and The Outer End aim to shake up the Nether and End.
Exploring the world won't be easy, as Arcanum contains mods that add a plethora of monsters and other creatures that stand in your way, such as Ice and Fire and Savage and Ravage
Don't worry about the monsters too much, since Arcanum also provides plenty of fantastical weapons and equipment to help fend off the hordes, including Spartan Weapons, Dungeons Gear, and Artifacts.
Arcanum also takes inspiration from many RPG aspects, translated into Minecraft form with the use of mods like Bountiful, Health Canisters, and Neat.
Please enjoy your time spent in the New Age of Arcanum! The full mod list, as well as their authors, is down below :)
MOD LIST
Antique Atlas (Hunternif)
Abnormals Core (TeamAbnormals)
Alex's Mobs (alex1the1666)
Antique Waystones (HorribleNerd)
Apotheosis (Shadows_of_Fire)
Appleskin (squeek502)
Aquaculture 2 (Shadowclaimer)
Archer's Paradox (Team CoFH)
Ars Nouveau (baileyholl2)
Artifacts (ochotonida)
Atmospheric (TeamAbnormals)
Autumnity (TeamAbnormals)
Backpacked (MrCrayfish)
Bountiful (ejektaflex)
BountifulBaubles (Cursed1nferno)
Caelus API (TheIllusiveC4)
Citadel (alex1the1666)
CoFH Core (TeamCoFH)
Comforts (TheIllusiveC4)
Curios API (TheIllusiveC4)
Curious Elytra (TheIllusiveC4)
Desolation (y4z0n)
Druidcraft (VulpTheHorseDog)
Dungeon Crawl (XIROC1337)
Dungeons Gear (the_infamous_1)
Eidolon (elucent_)
Enhanced Celestials (Corgi_Taco)
Environmental (TeamAbnormals)
Extended Caves (Polyvalord)
Fantasy Mounts (Bonfyre_)
Farmer's Delight (vectorwing)
Fins and Tails (Coda1552)
GraveStone Mod (henkelmax)
GeckoLib (ThanosGecko)
Guard Villagers (almightytallestred)
Health Canisters (baranhan123)
Ice and Fire (alex1the1666)
Just Enough Items (mezz)
Kotlin (thedarkcolour)
Neat (Vaskii)
Overloaded Armour Bar (tfarecnim)
Patchuoli (Vaskii)
Performant (someaddon)
Placebo (Shadows_of_Fire)
Rats (alex1the1666)
Savage & Ravage (TeamAbnormals)
Sound Filters (Tmtravlr)
Spartan Shields (ObliviousSpartan)
Spartan Weaponry (ObliviousSpartan)
Sword Displays (sokratis12GR)
The Abyss: Chapter II (y4z0n)
The Endergetic Expansion (TeamAbnormals)
The Outer End (BlueDuckYT)
The Twilight Forest (Benimatic)
The Undergarden (Quek04)
Towers of the Wild: Reloaded (yuesha_yc)
Upgrade Aquatic (TeamAbnormals)
Valhelsia Structures (ValhelsiaTeam)
Waystones (BlayTheNinth)
Full credit to all the mod makers, and thank you for making such awesome mods!
Having Problems?
If you encounter any issues with the modpack (mod incompatibilities, launching issues), please let me know in the comments.
As of now, there is 1 known issue where the default forge version used by the curseforge launcher is not compatible with a couple of the mods. To fix this, go to the profile options section of the modpack and change the Forge version to "forge-35.1.36". This will enable you to play the modpack.
All differences between this modpack and the original Arcanum (Light Fantasy) can be found in the first changelog
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