Modpack
Ascending
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Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description

After what seemed like an eternity of darkness, you awaken to find yourself in the necropolis of a fallen empire...Its time for you to re-establish your empire and become the ascended!
[The save file if you want to reset your world (Click me)]
Mods list
- Accidentally Circumstantial Events(ACE) (by zavvias)
- Resource Loader (by lumien231)
- Block Properties (by docrobb)
- Custom NPCs (by Noppes)
- Ancient Warfare 2 (by shadowmage45)
- Immersive Engineering (by BluSunrize)
- Scott's Tweaks (by scottkillen)
- Railcraft (by CovertJaguar)
- Kore Sample (by scottkillen)
- Revenge of the Blocks (by DaveTheModder)
- Vocation (by Vazkii)
- MineTweaker3 (by StanH)
- Avaritia (by Assassinfox)
- Automagy (by Tuhljin)
- Progression (by joshiejack)
- CustomItems (by Otho_)
- Custom Main Menu (by lumien231)
- MalisisCore (by Ordinastie)
- sprinkles_for_vanilla (by VikeStep)
- CodeChickenCore (by chicken_bones)
- Better Dungeons (by Chocolatin)
- Biomes O' Plenty (by Glitchfiend)
- Tubes! (by Schmoller)
- Thaumcraft (by azanor)
- MalisisDoors (by Ordinastie)
- Witchery (by Emoniph)
- Thaumcraft NEI Plugin (by DjGiannuzz)
- Ruins (Structure Spawning System) (by AtomicStryker)
- Draconic Evolution (by brandon3055)
- ModTweaker (by jaredlll08)
- Thaumic Horizons (by TheKentington)
- Grimoire of Gaia (by Silentine)
- CoFH Core (by TeamCoFH)
- Matter Overdrive (by simeonradivoev)
- NotEnoughItems (by chicken_bones)
- Roguelike Dungeons (by Greymerk)
- GraveStones -Die Classy (by senpaisubaraki)
- BiomeTweaker (by superckl)
- Aura Cascade (by pixlepix)
- Music Choices (by Tmtravlr)
- The Twilight Forest (by Benimatic)
- Brandon's Core (by brandon3055)
- Mob Properties (by docrobb)
- Thaumcraft Mob Aspects (by Parker8283)
- Finder Compass (by AtomicStryker)
- Magnanimous Tools (by VapourDrive)
- NotEnoughCodecs (by OpenMods)
- Forge Multi Part (by chicken_bones)
- Baubles (by azanor)
[Ascending is a small-medium(62 mods) size magic/tech pack (file is big because of SFX & Textures), tech is mostly late game apart from railcraft and ancientwarfare, The custom NPC quests are limited to Ancientwarfare, there are milestones rewards as you progress through the mods at your own pace. Creative items are craftable for those who are dedicated.]
{Tips: NEI is your best friend, do not assume to know any recipe, most of them has been violated throughly. General mobs information can be found in the thaumonicon}
[Custom ore generation]





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