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Bluemoon

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Bluemoon

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A vanilla plus pack that has a twist! Become a Vampire, a Werewolf, or a Hunter! (May have some rpg elements)

Fantasy
Adventure/Exploration
RPG
Vanilla+
Player Leveling
Skills & Abilities
Illagers
Magical Creatures
Small Group & Co-op Play
Social & Roleplay
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Forge
Minecraft

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Project Details

Type
Modpack
Pack Size
Small / Light 0 mods
Latest Version
Bluemoon-5.2.zip
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About

Description

The minimum requirement for this modpack is 6GB ram. Do not forget to allocate this to your launcher.

- Make sure to change your settings first to suit your needs (render distance, auto jump, Optifine, and Essential mod for multiplayer, etc.)

When playing multiplayer with essentials, it is highly required to have the same essential version or memory crashes might occur.

- Make sure to change your controls first as well and make sure to check if there are no conflicting key binds for smooth gameplay.

- The pack comes with its own settings, change this to your preference.

- This mod pack is designed to be played on Hard difficulty.

- The pack comes with its own server.properties file, servers need this setting!


Ever want to be vampire? or a werewolf? or even someone who hunts them down? Welcome to Bluemoon! This pack aims to expand the mod: Vampirism! *With some rpg elements sneaked in*

Play this with your friends! or just play it by yourself if you don't have any. All players can choose to become a Vampire, or a Werewolf, or even a Hunter.

To get started:

Choosing your faction:
For vampires: Get yourself bitten by vampire or a certain fang item and obtain a debuff called "Vampiris Sanguiem" and wait for the timer to run out.
For werewolves: Get bitten by werewolves and obtain a debuff called "Lupus Sanguiem" and sleep through the night.

For hunters: Find some garlic, make a syringe with it, (right click a certain chair from vampire hunter trainers that sometimes spawn on villages).
Levelling up:
After becoming one of those, check your inventory menu with a fang icon, the player should be able to see their skills from there OR set a keybind in their controls setting.
To get skills, the player must obtain skill points which is done through levelling up on their respective altars. I would not go with the specifics on how to build it and how it works but its better to read through the wiki of the Vampirism and Werewolves mods.

More information:

- Discover new mechanics based on your choice.
- Each faction can control a village which can be challenged, raid style.
- Each of these factions have a different set of skills and playstyle.
- Vampires and Werewolves have their own biomes.
- Vampires and Hunters naturally spawn around the world.
- Hordes of werewolves will spawn every now and then. Be prepared.
- There are also rpg mods. Expect illager raids to challenging as well.
- Lots of Dungeons and structures to explore!
- Lots of optimization mods carefully selected to get the best performance.
- There are some quality of life mods also thrown into the mix along with vanilla enhancing mods. If you do not want to choose a faction, you are free to do so and go full vanilla and enjoy the other mods.
- I cannot accommodate the difficulty bar GUI into every screen size, so I recommend just changing its x,y GUI position in the config->improvedmobs->client. It will be tedious since you will have to restart the game everytime you change that to save the changes.


The mods used here are all handpicked for their stability and quality.

I THANK THE MOD CREATORS THAT HAVE MADE IT POSSIBLE FOR ME TO MAKE THIS MODPACK, CREDITS GOES TO THEM FOR THEIR AWESOME MODS!

=== DO NOT DOWNLOAD FROM OTHER WEBSITES, I ONLY UPLOADED THIS TO CURSEFORGE ===

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