Cisco's Fantasy Medieval RPG [Ultimate]

Late game progression not good and item locking

Cisco's Fantasy Medieval RPG [Ultimate]

Review for

Cisco's Fantasy Medieval RPG [Ultimate]

3.0

Late game progression not good and item locking

Skibidi

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Posted: January 10, 2026 at 3:15:39 PM UTC
100 hrs
Total hours played at time of review
The version(s) the reviewer played
Gameplay
3.0
Aesthetics
2.0
Performance
3.0

I was introduced via utube video and I fell in love with it and a lot of time in this. But unfortunately the late game progression is not that good. Like uh I crafted syvill or sylivv set whatever it is called and I basically became unkillable though I did not get a problem with that but the thing is that the deus interface(i think it's called that) in the quest book is the bosses part and literally I hate it. The early bosses are cool but I literally one shot them and they don't scale well. I literally have to search for hours on end to find boss or it's summoning materials or sometimes I can't even find it and got to use cheats moreover the explorers compass is not even that accurate I don't like how late game stuff is locked strickly to end even best enchantings tuff is locked to end if u play and get to end it will get too boring and this is too unoptimised and unbalanced aesthetically it ain't good at all I absolutely hate the everbright and ever dawn dimension in combination with this mod(they re good but not good combined with other mods they should be played solo tbh)

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