Modpack

Continental

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Continental

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A difficult exploration modpack also centered around homesteading and horror.

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Vanilla+
Difficulty: Challenging
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Forge
Minecraft

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Small / Light 0 mods
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Continental.zip
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Description

A polished, playable-ish, non-clutterfucked, arcadey no-universal-block-physics remake of terrafirmafake made for myself. 

More of a do whatever kind of modpack until its polished out and actually playable and u know what to do...

Basically the only mods u need to worry about are Natural Progression, Salty's Realistic Forging, and Better Campfires. Because early game you'll be using campfires alot. Look at their mod descriptions. Also basic hostile mobs only spawn at light level 0 so the surface is safe. unless its a new moon. then ur kinda cooked if ur in the early stage or progression with no base. No their spawns aren't bugged. and crop hydration has been very nerfed- they die if they comepletely dry out. so early game u gotta rely on rain buckets or bottles to water ur crops. until u get sprinklers. altho u can still use the immersive weathering farmland varinats... u should prolly abuse that while u can until i fix it. idk. oh and nether portals are disabled u have to dig dwon to bedrock and stand still till u see a chat message, and to get back u dig up in the nether till bedrock and vice versa. idk ill keep adding more info.

I'll make some kind of tutorial manual or smth hopefully soon. nothing that tells u what to do just all the mechanics and progression related stuff. maybe patchouli maybe not I'm prolly too lazy for that.

credit to ADudeCalledLeo for craftable chainmail mod. im only crediting him cus the og mod page held me at gun point and said i HAD TO credit him.- so yeah. i plan to credit all mod creators eventually but only when the modpack is actually playable. -well sort of it's a port made by someone else but he made the og.

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