Create: The Economy Must Grow
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A quick modpack I put together based around Create: Numismatics .
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features machines that process raw materials or automation processes.
Features gameplay revolving around building and managing factories, assembly lines, and industrial processing.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Includes systems for trading and managing economies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Create: The Economy Must Grow
Create: The Economy Must Grow is a moderatly sized modpack centered around Create: Numismatics. What is Create: Numismatics? This mod lets you bring all your capatalistic dreams to Minecraft! Over charge food to the poor! Make a Monopoly on SU! Anything you- sorry, got a little excited there. Heres some of the mods in this Modpack.⬇️⬇️⬇️⬇️⬇️⬇️⬇️↙️↙️↙️↙️↙️↙️
Create stuff:
- Create
- Create: Numismatics
- Create: The Factory Must Grow
- Create: Big Cannons
- Create: New Age
- Create: Enchantment Industry
- Create: Jetpack
- Create: Slice and Dice
- Create: Central Kitchen
Other stuff:
- Dynamic trees
- Embeddium
- Farmers Delight
- Immersive Aircraft
- Iron's spells 'n Spellbooks
- Rechiseled: Create
- Sophisticated Backpacks
- And More!
I will continue to update this modpack for a while, then i will move on to a different projects
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