DawnCraft - Echoes of Legends

A wonderful pack that shoots itself in the foot

DawnCraft - Echoes of Legends

Review for

DawnCraft - Echoes of Legends

3.0

A wonderful pack that shoots itself in the foot

Leg

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Posted: February 20, 2025 at 1:20:21 AM UTC
20 hrs
Total hours played at time of review
MC Any/All, … MC Any/All, pre-1.7, 1.7, 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19, 1.20
The version(s) the reviewer played
Gameplay
2.0
Aesthetics
5.0
Performance
3.0

At first, this pack is a dream. It immerses you in its world with a perfect texture pack, and enough of a foothold to get started, due to quests and structures. The promise of progression is there.

I picked the Astrologer starting class. It's supposed to be a magic class, which has a spellbook from the getgo. At first, I was spamming Magic Missile from a safe distance for 3 hours just to slowly take down a goblin fort. I figured that my damage was so low because I was supposed to be getting stronger, and hadn't done so yet.

Then I looked into how you are supposed to get stronger. The magic progression mainly requires a generic material, called magic essence or something. But to get it, you need to loot structures and defeat powerful foes.

So, my starting point is well behind the power curve expected to be ready for hostile structures. And, to get stronger, I need to defeat and loot those hostile structures. Seeing the problem here? Best case scenario, you are required to grind world-gen for the structures that actually contain magic essence, and then grind the enemies in those structures with a pitifully weak starter spell for hours. Worst case scenario, the enemies are not cheese-able, in which case you have no chance at all. From the get-go the progression is just unusable, at least for a magic character.

I decided to stick with it anyways, just to see if I could break through that progression wall. I always play with KeepInventory on, because losing all your items is basically resetting your progress in most packs. Turns out, that does not work with the backpacks from this mod. So once I lost everything in my backpack, and could not really use backpacks to carry the 10 billion loot items, I had no more reason to play.

It's a real shame because it's clear that the pack has its heart in the right place, for an RPG pack.

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