Deathcraft: Hell In The Overworld
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I have a warning for you - fear the night.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Emphasizes combat mechanics and fighting gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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-----> WARNING: DEATHCRAFT VERSION 1.2.9 IS A HEAVY BETA; USE AT YOUR OWN RISK <-----
Have you ever felt like Minecraft was just too easy? What about boring? Or lacking of any direction?
Deathcraft is specifically designed to make Minecraft more enjoyable, less easy, and give more direction to a player's life. With a full-fledged quest system and a host of AIs to kill you, it provides a wonderful challenge for you to enjoy.
With each day in a world, survival gets more difficult. Tornadoes ravage the earth, targeting players, mobs, blocks, anything they can get the wind to carry. Animals will fight your efforts to harm them, doing their best to make sure you stay away. Hunger, thirst, sanity, air quality, body temperature, these are all things you need to really worry about now. Physics are a reality for you, as well as all of the passive and aggressive mobs in the world. Punching wood is now a thing of the past, you have to find gravel and make your way through a logical set of progressions that would make sense in the real world. All of this is stuff that happens in the day.
And I have one warning for you, player.
Fear the night.
Update 1.2.9 Beta has been released. Expect more issues, as it is a beta. But get excited for 1.3.0!
1.2.9 Changelog behind the spoiler:
Deathcraft 1.2.9 - STORY UPDATE BETA
-Added Lore Expansion Mod
* Story added to the game
-Edited the Quest system immensely - no quests are the same any more
-Removed ChocolateQuest
* Caused Bugs and massive lag
-Removed CrackedZombies
* Not compatible with Monster Swarm configs
* Story now lines up
-Better Beginnings configuration changed, now the advanced crafting and new smelting system are fully implemented
-Prepared integration for custom items specific to the pack through Custom Stuff 3 and CustomItems.
-CustomizedLore removed
* Not necessary
-InGame Info XML removed
* Was in there for Dev reasons
-Loot++ config edited
* Bonus Chests correctly configured, now only give feathers and rotten flesh
-Minecraft Comes Alive removed
* Too much lag and chat spam
-Morph removed
* Caused crash on killing non-Vanilla entities
-RPG Loot removed
* Caused floating corpses that wouldn't despawn
-Starting Inventory changed
* Now spawn with a journal for lore
-Prepared integration for a custom Villager type that will sell custom items for lives or mob drops
-Edited Launch GUI for updated version
Mod list behind the spoiler:
- JourneyMap (by techbrew)
- Mantle (by mDiyo)
- Tinkers Construct (by mDiyo)
- Iron Chests (by progwml6)
- Custom Main Menu (by lumien231)
- Resource Loader (by lumien231)
- Pam's HarvestCraft (by MatrexsVigil)
- Botania (by Vazkii)
- Waila (by ProfMobius)
- CoFH Core (by TeamCoFH)
- Applied Energistics 2 (by AlgorithmX2)
- Natura (by mDiyo)
- BiblioCraft (by JDSinclair)
- AppleCore (by squeek502)
- CodeChickenCore (by chicken_bones)
- NotEnoughItems (by chicken_bones)
- Aroma1997Core (by Aroma1997)
- Biomes O' Plenty (by Glitchfiend)
- LootBags (by Malorolam)
- BetterFps (by Guichaguri)
- CoFH Lib (by TeamCoFH)
- Hardcore Questing Mode (by lorddusk)
- Thaumcraft (by azanor)
- Dense Ores (by RWTema)
- Ender Zoo (by CrazyPants_MC)
- Ex Nihilo (by Erasmus_Crowley)
- AromaBackup (by Aroma1997)
- Roguelike Dungeons (by Greymerk)
- The Spice of Life (by squeek502)
- StartingInventory (by bspkrs)
- Witchery (by Emoniph)
- MrCrayfish's Furniture Mod (by Mr_Crayfish)
- The Twilight Forest (by Benimatic)
- Mystcraft (by XCompWiz)
- Epic Siege Mod (by Funwayguy)
- AtomicStryker's Infernal Mobs (by AtomicStryker)
- Hunger Overhaul (by progwml6)
- iChunUtil (by iChun)
- Backpacks (by Eydamos)
- Mob Dismemberment (by iChun)
- Hardcore Darkness (by lumien231)
- Forge Multi Part (by chicken_bones)
- Metallurgy Core (by JeanGlassmaker)
- Metallurgy (by JeanGlassmaker)
- Mine & Blade: Battlegear 2 (by Nerd_Boy)
- CoroUtil (by Corosus)
- NotEnoughKeys (by dmodoomsirius)
- Special AI (by docrobb)
- Zombie Awareness (by Corosus)
- Magical Crops (by Mark719)
- Weather, Storms & Tornadoes (by Corosus)
- Dynamic Lights (by AtomicStryker)
- Ruins (Structure Spawning System) (by AtomicStryker)
- Lycanites Mobs (by Lycanite)
- Death Counter (by iChun)
- Grimoire of Gaia (by Silentine)
- Aqua Creepers! (by MrCompost)
- EnviroMine (by Funwayguy)
- Deadly World (by docrobb)
- Keeping Inventory (by Silly511)
- Pam's Clay Spawn (by MatrexsVigil)
- Falling Meteors Mod (by AlexDGr8r)
- FpsPlus (by abandenz)
- BigTrees (by thevidaj)
- BetterBeginnings Mod (by einsteinsci)
- GenCreator (by Vazkii)
- Hunger In Peace (by squeek502)
- MineTweaker3 (by StanH)
- BiomeTweaker (by superckl)
- CustomItems (by Otho_)
- Difficulty Locker (by MattsOnMc)
- Mob Properties (by docrobb)
- MPUtils (by GenDeathrow)
- MPUtils Basic Tools (by GenDeathrow)
- Iguanas Tinker Tweaks (by bonusboni)
- Loot++ (by Tmtravlr)
- Realistic Terrain Generation (by WhichOnesPink)
- Default World Generator (by fireball1725)
- LaunchGUI (by TehNut)
- Custom Stuff 3 (by CubeX2)
- ElecCore | Rendering Library (by Elec332)
- Custom Villagers (by Elec332)
- Difficult Life (by DarkxElocius)
- Hardcore Wither (by thor12022)
- Monster Swarm (by xKeray)
- Lore Expansion (by theCyanideX)
Note: If you wish to use HQM in the 1.2.9 Beta, you must go into the config files (located Deathcraft/config/hqm/editmode) and set useEditor to false.
Contact the modpack author on Curse for any issues.
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