DeceasedCraft - Urban Zombie Apocalypse

A Great Modpack I Didn't Expect to Love

DeceasedCraft - Urban Zombie Apocalypse

Review for

DeceasedCraft - Urban Zombie Apocalypse

5.0

A Great Modpack I Didn't Expect to Love

Kiena

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Posted: July 8, 2024 at 1:25:42 AM UTC
100 hrs
Total hours played at time of review
MC 1.18
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
4.0
Performance
4.0

I'm very picky about my post-apocalyptic games, so I honestly wasn't expecting much from this modpack, using Minecraft as a base. I was quite wrong!

This modpack ended up an excellent experience. It made my little loot goblin heart flutter. Each building - each room, in fact - has specific drops appropriate to the location. A restaurant has food loot, a hospital medical stuff, an office building technical stuff. You don't have to craft much of the basics - there's often a place you can loot to get what you need.

That being said, the recipes are fairly well changed. A bit more Create was required than I like, but overall a good balance of Create and Immersive Engineering. My biggest complaint is that some items were gated behind rare or end-game only locations - some of the Refined Storage stuff, for instance, and even the Drawers Drawer Controller I didn't get 'til almost end game.

There are some downsides - for one, I sometimes had bad performance, the FPS dropping quite a lot. Second, some items were a little too common in loot (the golden apples for curing infections and the food - I never once cooked anything for myself, there was so much food loot). Third, I really didn't like that the Spice of Life count reset when you died, without resetting the list of what you'd eaten, so you were limited in how many extra hearts you could get. Fourth, I also started the loooong oil crafting line but ended up not needing it at all. It was a lot of work for what ended up being zero payoff. Finally, there are imo too many guns that are too similar. I really felt like they should have cut the number of guns in half.

However, overall it was a really fun experience. It took me about 80 hours on normal difficulty to get the final cure crafted, and I spent a lot of that time building my base and looting for the fun of it. I didn't finish every quest, but I finished the majority of them.

If you like fighting in Minecraft, this is an excellent modpack for you. If you hate combat, you're going to hate this one. If you love looting abandoned but still dangerous buildings, this is again perfect for you.

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