DeceasedCraft - Urban Zombie Apocalypse
Rank 2
Rank 2 among modpacks

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DeceasedCraft - Urban Zombie Apocalypse

Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics rating distribution
0.5★ 5★
Performance rating distribution
0.5★ 5★

Explore, loot and shoot your way through cities overrun by the infected in this zombie apocalypse modpack. Master the tech tree, craft better and stronger equipment, and eventually brave the radioactive Wasteland to find the cure.

Mod Loaders
Minecraft

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5.0
Spot

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Total 1,000 hrs Completed 100 hrs MC 1.20
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

And it's not even remotely close; I've put a few hundred hours into the competition, and this one just blows the others out of the water in every single way.

The pack developer is very communicative and attentive to the community -- the team stays very consistent in their updates, and it's clear that this project is something they're passionate about.

Loot n Scoot is a 10/10 for players -- if you're not a tech player, you don't need to be. You can do pretty much everything you might want to just by looting.

Tech is a 10/10 -- with so many custom recipes/sequenced assembly via Create and Immersive Engineering, the integration is fantastic. I spent several hundreds of hours building and optimizing the automation in my base, I've got a full Sentry turret deployment on the perimeter of my base, as well as a moat of electrical wire. So good.

The quest book is also fantastic, with great guidance for newer players and veterans alike.

I actively administrate a server that has 5-8 regular players on it, several of whom have active automation throughout their bases, and our server consistently remains at 20 TPS.

There are plushies to collect, music discs to collect, and 80+ unique fish to catch thanks to Starcatchers being the primary fishing mod in the modpack.

This is the only modpack I've played so far where I've felt so motivated to actively participate in bug reporting and offering feedback, as well as financially supporting the development team via patreon. They do really great work and it shows.

  • Screenshot 1: THE most polished Zombie Apocalypse/Survival modpack out there, bar none.
  • Screenshot 2: THE most polished Zombie Apocalypse/Survival modpack out there, bar none.
1
0
5.0
Spot

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Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Total 1,000 hrs Completed 100 hrs MC 1.20
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

And it's not even remotely close; I've put a few hundred hours into the competition, and this one just blows the others out of the water in every single way.

The pack developer is very communicative and attentive to the community -- the team stays very consistent in their updates, and it's clear that this project is something they're passionate about.

Loot n Scoot is a 10/10 for players -- if you're not a tech player, you don't need to be. You can do pretty much everything you might want to just by looting.

Tech is a 10/10 -- with so many custom recipes/sequenced assembly via Create and Immersive Engineering, the integration is fantastic. I spent several hundreds of hours building and optimizing the automation in my base, I've got a full Sentry turret deployment on the perimeter of my base, as well as a moat of electrical wire. So good.

The quest book is also fantastic, with great guidance for newer players and veterans alike.

I actively administrate a server that has 5-8 regular players on it, several of whom have active automation throughout their bases, and our server consistently remains at 20 TPS.

There are plushies to collect, music discs to collect, and 80+ unique fish to catch thanks to Starcatchers being the primary fishing mod in the modpack.

This is the only modpack I've played so far where I've felt so motivated to actively participate in bug reporting and offering feedback, as well as financially supporting the development team via patreon. They do really great work and it shows.

  • Screenshot 1: THE most polished Zombie Apocalypse/Survival modpack out there, bar none.
  • Screenshot 2: THE most polished Zombie Apocalypse/Survival modpack out there, bar none.
1
0
5.0
Spot

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Total 1,000 hrs Completed 100 hrs MC 1.20
1
0
4.0
CalaMariGold

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ModDex staff Admin

Runs ModDex: builds and maintains the site, oversees moderation, and posts news and announcements.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 20 hrs Played MC 1.18
Gameplay
4.5
Aesthetics
4.0
Performance
3.5

DeceasedCraft is a really well made pack and deserves a lot of the praise it gets. The gameplay loop is fun (looting/exploring, base building, some tech progression), it offers different types of gameplay for different people, and is overall well built out.

I'd definitely recommend playing on a server with friends, but maybe not a community server. I'm not sure I would've enjoyed this pack much at all without friends.

Personally I didn't end up playing it too much as it didn't hold my interest, but that's more to do with me than the modpack's quality. Give it a try for sure.

2
0
4.0
CalaMariGold

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ModDex staff Admin

Runs ModDex: builds and maintains the site, oversees moderation, and posts news and announcements.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 20 hrs Played MC 1.18
Gameplay
4.5
Aesthetics
4.0
Performance
3.5

DeceasedCraft is a really well made pack and deserves a lot of the praise it gets. The gameplay loop is fun (looting/exploring, base building, some tech progression), it offers different types of gameplay for different people, and is overall well built out.

I'd definitely recommend playing on a server with friends, but maybe not a community server. I'm not sure I would've enjoyed this pack much at all without friends.

Personally I didn't end up playing it too much as it didn't hold my interest, but that's more to do with me than the modpack's quality. Give it a try for sure.

2
0
4.0
CalaMariGold

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Guide 500 pts
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Luminary 4,000 pts

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ModDex staff Admin

Runs ModDex: builds and maintains the site, oversees moderation, and posts news and announcements.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 20 hrs Played MC 1.18
2
0
5.0
LeFroshEh

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About reputation ranks
Total 500 hrs Completed 100 hrs MC 1.20, 1.1… MC 1.20, 1.18
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

This is the best modpack i have ever played in my life. I have played the 5.5.5 version in 2025 and 5.10.16 in the beginning of 2026 and now i even play the closed beta. Im unsure off how many hours i have played this modpack. But well over 500, and i have spent even more hours just trying to find a equaly good modpack, but couldn't. You can explore, build, do tech, build the defence, get the oil, make the electricity. Everybody in the friend group has something to do. I have done 1 5.5.5 playtrough, 2 5.10.16 ones, and 1 5.11 playtrough (closed beta)

1
1
5.0
LeFroshEh

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Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Total 500 hrs Completed 100 hrs MC 1.20, 1.1… MC 1.20, 1.18
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

This is the best modpack i have ever played in my life. I have played the 5.5.5 version in 2025 and 5.10.16 in the beginning of 2026 and now i even play the closed beta. Im unsure off how many hours i have played this modpack. But well over 500, and i have spent even more hours just trying to find a equaly good modpack, but couldn't. You can explore, build, do tech, build the defence, get the oil, make the electricity. Everybody in the friend group has something to do. I have done 1 5.5.5 playtrough, 2 5.10.16 ones, and 1 5.11 playtrough (closed beta)

1
1
5.0
LeFroshEh

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Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 500 hrs Completed 100 hrs MC 1.20, 1.1… MC 1.20, 1.18
1
1
5.0
favulaskoes

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Luminary 4,000 pts

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About reputation ranks
Total 500 hrs Playing MC 1.20
Gameplay
5.0
Aesthetics
5.0
Performance
4.5

Deceasedcraft was one of the first zombie modpacks I've ever played, over a year and a half ago I first played 5.5.5 id personally rate that version a 3.5/5 due to performance issues and needing a lot of luck with worldgen. 5.10+ is a completely different beast compared to what came before, the modpack manages to combine so many different mods and systems it somehow manages to get them to mesh together like they if they were the same mod. The performance improvements are insane, the progression is expansive with so majy options for melee, guns and armor + many doohickies to play around with. There's also a very indepth automation progression and power generation to expand and dominate the many zombies the modpack meshes from different zombie mods (it even has a resource pack for them!).

Anyway that's enough glazing just play the modpack already! (Also press F7 for the questbook)

1
1
5.0
favulaskoes

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About reputation ranks
Total 500 hrs Playing MC 1.20
Gameplay
5.0
Aesthetics
5.0
Performance
4.5

Deceasedcraft was one of the first zombie modpacks I've ever played, over a year and a half ago I first played 5.5.5 id personally rate that version a 3.5/5 due to performance issues and needing a lot of luck with worldgen. 5.10+ is a completely different beast compared to what came before, the modpack manages to combine so many different mods and systems it somehow manages to get them to mesh together like they if they were the same mod. The performance improvements are insane, the progression is expansive with so majy options for melee, guns and armor + many doohickies to play around with. There's also a very indepth automation progression and power generation to expand and dominate the many zombies the modpack meshes from different zombie mods (it even has a resource pack for them!).

Anyway that's enough glazing just play the modpack already! (Also press F7 for the questbook)

1
1
5.0
favulaskoes

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Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 500 hrs Playing MC 1.20
1
1
4.5
Toni21

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Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Total 100 hrs Completed
Gameplay
4.0
Aesthetics
5.0
Performance
4.0

This modpack really stands out for its atmosphere: the cities and buildings, the climate/temperature system create an immersion that few zombie packs manage to pull off. The progression system rewards players who enjoy automation and building, though it can feel overwhelming if you come in with no prior experience with those mods.
I'd recommend starting with a "scouting" run to understand the quest book before committing to a definitive world.
Performance is pretty solid for what it offers.

1
0
4.5
Toni21

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About reputation ranks
Total 100 hrs Completed
Gameplay
4.0
Aesthetics
5.0
Performance
4.0

This modpack really stands out for its atmosphere: the cities and buildings, the climate/temperature system create an immersion that few zombie packs manage to pull off. The progression system rewards players who enjoy automation and building, though it can feel overwhelming if you come in with no prior experience with those mods.
I'd recommend starting with a "scouting" run to understand the quest book before committing to a definitive world.
Performance is pretty solid for what it offers.

1
0
4.5
Toni21

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Total 100 hrs Completed
1
0
2.5
Alterated

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Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Total 1 hrs Dropped
Gameplay
2.0
Aesthetics
5.0
Performance
4.0

This pack is definitely a good concept but i feel it could be better, for example:

SPOILER


[ Aesthetics ]

  • The pack could feature a more dark atmosphere, would fit more with the pack
  • the cities could blend better, having small or big outskirts of areas where trees have been cleared out

[ Gameplay ]

  • Making the Horde buildings more rare would make the pack much more playable, i walked by 4 buildings and all of them were horde buildings

[ Performance ]

  • Nothing here, perfect even
0
2
2.5
Alterated

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Explorer 0 pts ←
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Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Total 1 hrs Dropped
Gameplay
2.0
Aesthetics
5.0
Performance
4.0

This pack is definitely a good concept but i feel it could be better, for example:

SPOILER


[ Aesthetics ]

  • The pack could feature a more dark atmosphere, would fit more with the pack
  • the cities could blend better, having small or big outskirts of areas where trees have been cleared out

[ Gameplay ]

  • Making the Horde buildings more rare would make the pack much more playable, i walked by 4 buildings and all of them were horde buildings

[ Performance ]

  • Nothing here, perfect even
0
2
2.5
Alterated

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Explorer 0 pts ←
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Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Total 1 hrs Dropped
0
2
2.0
smeagle-0

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Guide 500 pts ←
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Total 5 hrs Dropped
Gameplay
1.0
Aesthetics
4.0
Performance
3.0

Me and a couple friends played this expecting it to be a fun time, and it quickly proved to be too difficult for a group of 2-3 people.

We would start a new world, get everybody in, then we would have the first day to grab as much of the basic loot lying around before night, try to hold up in a building and fail. Repeat 10x times until you realize its too difficult.

1
3
2.0
smeagle-0

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Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Total 5 hrs Dropped
Gameplay
1.0
Aesthetics
4.0
Performance
3.0

Me and a couple friends played this expecting it to be a fun time, and it quickly proved to be too difficult for a group of 2-3 people.

We would start a new world, get everybody in, then we would have the first day to grab as much of the basic loot lying around before night, try to hold up in a building and fail. Repeat 10x times until you realize its too difficult.

1
3
2.0
smeagle-0

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts ←
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs Dropped
1
3
3.5
witchd

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Guide 500 pts
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Luminary 4,000 pts

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About reputation ranks
Total 47 hrs Paused
Gameplay
3.5
Aesthetics
3.0
Performance
3.5

If you're a loot goblin and want a pack that caters to that itching need to take anything not nailed to the floor this is exactly the sort of thing you'll like.
The progression in the new (beta) versions of the pack is/was unfinished and I hit a brick wall where new materials were time-gated (only available from enemies that spawn in hordes which spawn every 15 days ).
Interested in what the next major version looks like!

  • Screenshot 1: Solid Game Experience
    Messing with Fake Lava to farm skill points
  • Screenshot 2: Solid Game Experience
    Utility Room
3
0
3.5
witchd

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Contributor 100 pts ←
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Total 47 hrs Paused
Gameplay
3.5
Aesthetics
3.0
Performance
3.5

If you're a loot goblin and want a pack that caters to that itching need to take anything not nailed to the floor this is exactly the sort of thing you'll like.
The progression in the new (beta) versions of the pack is/was unfinished and I hit a brick wall where new materials were time-gated (only available from enemies that spawn in hordes which spawn every 15 days ).
Interested in what the next major version looks like!

  • Screenshot 1: Solid Game Experience
    Messing with Fake Lava to farm skill points
  • Screenshot 2: Solid Game Experience
    Utility Room
3
0
3.5
witchd

Reputation ranks

Explorer 0 pts
Contributor 100 pts ←
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 47 hrs Paused
3
0
5.0
qwertycrackers

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs Playing MC 1.20
Gameplay
5.0
Aesthetics
4.5
Performance
4.0

This modpack really is that amazing. It's so much more than the sum of its parts. The terrifying zombie hordes give you a perfect justification to really engage with the industrial system. The overall questline gives a high level reason to be doing it all. I put this as a side event on my server expecting to just have a little fun for a few hours and instead we sunk 40 hours over the space of two weeks. It really is that good.

I turned up the healing rate of the Recovery modifier by 4x in the configs. It felt too slow for multiplayer where people didn't want to sleep nights and we would end up spending hours just sitting in base slowly applying plasters.

1
0
5.0
qwertycrackers

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs Playing MC 1.20
Gameplay
5.0
Aesthetics
4.5
Performance
4.0

This modpack really is that amazing. It's so much more than the sum of its parts. The terrifying zombie hordes give you a perfect justification to really engage with the industrial system. The overall questline gives a high level reason to be doing it all. I put this as a side event on my server expecting to just have a little fun for a few hours and instead we sunk 40 hours over the space of two weeks. It really is that good.

I turned up the healing rate of the Recovery modifier by 4x in the configs. It felt too slow for multiplayer where people didn't want to sleep nights and we would end up spending hours just sitting in base slowly applying plasters.

1
0
5.0
qwertycrackers

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs Playing MC 1.20
1
0
4.0
flippyp

Reputation ranks

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Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs Dropped MC 1.20
Gameplay
4.5
Aesthetics
3.0
Performance
4.0

Every Zombie Survival pack I've seen before DeceasedCraft was either underwhelming or overstimulating.

The version of DeceasedCraft I played managed to walk the line very well. I think the core gameplay loop of looting buildings and fighting off zombies that grow in strength as you do is absolutely perfect. I cannot remember more than a few deaths that didn't feel like my fault (at least until the endgame).

I played this pack with a group of 4 people, which I think added to the experience immensely (after all, what's the point of surviving a zombie apocalypse without some friends?). My biggest gripe with the pack lied in the endgame. The final area (at least at the time, the pack has updated significantly since I played) was filled with incredibly OP enemies that were 3-4x as fast as the player and did significant damage even through endgame armor. They were supposed to be protecting the best loot in the game, a laboratory that would rarely spawn in this already rare biome. I never ended up finding a laboratory, not helped by the terrible car mod at the time and had many a teammate lose their entire inventory to a donkey turning them into red paste at mach 4. The visual cohesion was also not there at the time, with these incredibly well done structures juxtaposed by very ugly special zombies.

I'm hoping that the newer versions of the pack fixed these issues, and I'll be starting a playthrough next month with the same group to see what's changed. Overall, I'd certainly recommend this pack to anyone who wants a very polished Zombie Survival looter shooter experience.

3
0
4.0
flippyp

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs Dropped MC 1.20
Gameplay
4.5
Aesthetics
3.0
Performance
4.0

Every Zombie Survival pack I've seen before DeceasedCraft was either underwhelming or overstimulating.

The version of DeceasedCraft I played managed to walk the line very well. I think the core gameplay loop of looting buildings and fighting off zombies that grow in strength as you do is absolutely perfect. I cannot remember more than a few deaths that didn't feel like my fault (at least until the endgame).

I played this pack with a group of 4 people, which I think added to the experience immensely (after all, what's the point of surviving a zombie apocalypse without some friends?). My biggest gripe with the pack lied in the endgame. The final area (at least at the time, the pack has updated significantly since I played) was filled with incredibly OP enemies that were 3-4x as fast as the player and did significant damage even through endgame armor. They were supposed to be protecting the best loot in the game, a laboratory that would rarely spawn in this already rare biome. I never ended up finding a laboratory, not helped by the terrible car mod at the time and had many a teammate lose their entire inventory to a donkey turning them into red paste at mach 4. The visual cohesion was also not there at the time, with these incredibly well done structures juxtaposed by very ugly special zombies.

I'm hoping that the newer versions of the pack fixed these issues, and I'll be starting a playthrough next month with the same group to see what's changed. Overall, I'd certainly recommend this pack to anyone who wants a very polished Zombie Survival looter shooter experience.

3
0
4.0
flippyp

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs Dropped MC 1.20
3
0