Modpack
Eternal Descent
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No more portals! 6,592 block deep worlds, 23 dimensions stacked on top of each other, how deep will you dig? (fantasy/RPG pack)
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Emphasizes combat mechanics and fighting gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
A project that is no longer receiving updates.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
23 dimensions stacked on top of each other with the power of Immersive Portals, how deep will you dig?
...
How deep can one dig...

Currently not being worked on, needs a rework. See my other, better pack here: https://www.curseforge.com/minecraft/modpacks/realmshifter
FAQs
Can you update this to 1.21+?
Not currently planned no
There's a bug what do I do?
Message me about it and I'll try to help.
My game crashed when trying to go between two flipped dimensions, why?
If you cross the invisible border between the stacked dimensions at just the wrong angle it *might* be possible to slip between the dimensions, crashing the game. Just reload and it should be fine
Why is the text of your post so badly formatted?
*Goes on a long rant about this site's painful to use formatting*
Important stuff to remember:
- Bring respawn anchors and glowstone, beds won't work under the overworld and will generally explode.
- Most Divine RPG boss summoning items will work anywhere, not just where they usually would.
- All portals are disabled, you just gotta dig and get keys.
- The quest system should tell you everything you need to know, feel free to ask me questions if it doesn't.
- Backpacks are VERY useful.
- Bring food - not all dimensions have much.
- Dimension stacking will keep several dimensions loaded at the same time so bear that in mind when setting render distance and allocating ram.
Modpack features:
On top of the content from the included mods, the modpack adds:
- Dimension keys and levitation charms (to replace needing portals while still having a progression system for entering dimensions)
- Custom sky procedures (to make floating island dimensions stack better)
- Custom recipes (to improve progression for existing items and make new items craftable)
- Custom boss summoners (so you don't have to trek back to the surface or nether to spawn Divine RPG bosses)
- Custom crafting items (to make killing certain mobs/bosses more useful)
- 2 ice creams! (got hungry while coding and Shadowlands needs more food anyway)
- Several tiers of rare drops from mobs in the Shadowlands dimensions
Future plans:
More mods, possibly more bosses, possible 1.20 update, more quests, if you can think of anything you'd like to be added let me know! Feedback is really useful.
Mod specific wikis:
https://divine-rpg.fandom.com/
https://shadowlands.fandom.com/wiki/Shadowlands_Wiki
https://www.planetminecraft.com/blog/infinite-abyss-wiki/
(All are a little outdated in places, check the quest book first)
Mods used:
- AntiBlocksReChiseled (by manmaed)
- Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon)
- Deeper Caves (by Truly)
- FerriteCore ((Neo)Forge) (by malte0811)
- Eternal Descent Custom Resources (by dreamcritting)
- Item Filters (by LatvianModder)
- Xaero's Minimap (by xaero96)
- Polymorph (Fabric/Forge/Quilt) (by TheIllusiveC4)
- Immersive Portals (by qouteall)
- ModernFix (by embeddedt)
- Necronomicon API (by ElocinDev)
- Sinytra Connector (by Su5eD)
- Cupboard (by someaddon)
- Open Loader (by DarkhaxDev)
- fapdos' Nether Mobs: Recrafted (by fapdos)
- Astral Dimension (by mrsculk)
- In Control! (by McJty)
- Nature's Compass (by Chaosyr)
- FTB Teams (Forge) (by FTB)
- FPS Monitor (by EwyBoy)
- Soul fire'd (by CrystalSpider)
- GraveStone Mod (by henkelmax)
- Food Expansion: Reimagined (by raulsmartin)
- Clumps (by Jaredlll08)
- FTB Quests (Forge) (by FTB)
- Item Obliterator [Forge/Neo/Fabric/Quilt] (by ElocinDev)
- FTB Library (Forge) (by FTB)
- ImmediatelyFast (by RaphiMC)
- OpenBlocks Elevator (by vsngarcia)
- Just Enough Resources (JER) (by way2muchnoise)
- Hostile Water Monsters (by MacTso)
- Forgified Fabric API (by Su5eD)
- No Nether Portal (by CweLTH)
- Just Enough Items (JEI) (by mezz)
- AppleSkin (by squeek502)
- Shadowlands (by dreamcritting)
- Jade 🔍 (by Snownee)
- Corundum Guardian Reborn (by Crimson_Steve)
- GeckoLib (by Gecko)
- Starlight (Forge) (by Spottedstar)
- Traveler's Backpack (by Tiviacz1337)
- Yeetus Experimentus (by Sunekaer)
- DivineRPG (Official) (by Nicusha)
- Infinite Abyss (by dreamcritting)
- Architectury API (Fabric/Forge/NeoForge) (by shedaniel)
If you enjoyed the modpack, consider supporting the creators of these mods
Also, if you mine blocks in a layer which you aren't in (like digging into the first layer while in the overworld) then those blocks don't get completely mined, so you can still suffocate in them, so you'll need to mine into the layer and then mine out a space while fully in the dimension and taking damage, then move into the space and you should be safe.
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