Abyssal Ascent
Rank 177
Rank 75 among modpacks

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Abyssal Ascent

Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics rating distribution
0.5★ 5★
Performance rating distribution
0.5★ 5★

A Modpack utilising immersive portals stacking 8 different dimensions vertically, each with their own ecosystem, resources, biodiversity and challenges, and you spawn at the very bottom of this world,.

Mod Loaders
Minecraft

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4.5
Panzerschrekt

Reputation ranks

Explorer 0 pts
Contributor 100 pts ←
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 100 hrs Paused MC 1.20
Gameplay
3.5
Aesthetics
5.0
Performance
3.5

Abyssal Ascent is simply a pack that tries to prove a simple concept...

How hard is it, going from the core of a planet to it's surface? and oh boy, it's really difficult, not actually very very difficult, but rather a tedious task.

As far as anything goes, i'll review them in QNA format so it's easier for y'all to see and decide

Q: How deep exactly is the pack?
A: 8 Dimensions, stacked vertically, something like a thousand blocks from the overworld surface

Q: How do you progress?
A: Get specific material from the dimension to make a pickaxe, then break an obsidian layer that separates the dimensions

Q: How fair is the modpack?
A: I'd say pretty fair. You spawn in Undergarden where you have to adapt. Overworld resource doesn't really exist except the ores. You can use spells from Iron's Spellbooks. Fight simple bosses. Get unique items that actually has it's own system that's both simple and rewarding enough. Pretty fair progression system i'd say.

Q: What are the existing problems of the pack?
A: As far as i'd like to say, it would just be the annoyance of having to set up multiple bases, going back and forth (or rather up and down lol) every single time you missed a material a few dimensions back. Certain structures or spawns can be unfair, but for a modpack like this it's a common issue. There's certainly some glitchy behavior when you're breaking dimensions, though i'd say it's already better in the recent version compared to earlier ones, thank you dear pack dev.

Q: Would you recommend this? to both new players and modpack veterans?
A: Absolutely

1
0
4.5
Panzerschrekt

Reputation ranks

Explorer 0 pts
Contributor 100 pts ←
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 100 hrs Paused MC 1.20
Gameplay
3.5
Aesthetics
5.0
Performance
3.5

Abyssal Ascent is simply a pack that tries to prove a simple concept...

How hard is it, going from the core of a planet to it's surface? and oh boy, it's really difficult, not actually very very difficult, but rather a tedious task.

As far as anything goes, i'll review them in QNA format so it's easier for y'all to see and decide

Q: How deep exactly is the pack?
A: 8 Dimensions, stacked vertically, something like a thousand blocks from the overworld surface

Q: How do you progress?
A: Get specific material from the dimension to make a pickaxe, then break an obsidian layer that separates the dimensions

Q: How fair is the modpack?
A: I'd say pretty fair. You spawn in Undergarden where you have to adapt. Overworld resource doesn't really exist except the ores. You can use spells from Iron's Spellbooks. Fight simple bosses. Get unique items that actually has it's own system that's both simple and rewarding enough. Pretty fair progression system i'd say.

Q: What are the existing problems of the pack?
A: As far as i'd like to say, it would just be the annoyance of having to set up multiple bases, going back and forth (or rather up and down lol) every single time you missed a material a few dimensions back. Certain structures or spawns can be unfair, but for a modpack like this it's a common issue. There's certainly some glitchy behavior when you're breaking dimensions, though i'd say it's already better in the recent version compared to earlier ones, thank you dear pack dev.

Q: Would you recommend this? to both new players and modpack veterans?
A: Absolutely

1
0
4.5
Panzerschrekt

Reputation ranks

Explorer 0 pts
Contributor 100 pts ←
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 100 hrs Paused MC 1.20
1
0
5.0
cardi

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs
Gameplay
4.0
Aesthetics
5.0
Performance
4.0

I absolutely adore the concept of this Modpack. It's so novel and utilizes the immersive portals mod so well. I will admit that the lack of a dedicated combat overhaul mod can make fighting some of the bosses (particularly the cataclysm bosses) quite challenging, but utilizing the spellbooks certainly can turn the tide in your favor. I do wish there were more options for pure melee builds, but as it stands right now the magic is incredibly fun to play with.

Since this project is in Alpha, bugs are to be expected, but I didn't encounter any that completely ruined my experience. I did have to delete my server config file once, but that was easily fixed. I have a lower end computer (laptop) and had no significant trouble with running the modpack with shaders

All in all, I had an absolute blast with this Modpack. As with any Minecraft mod, it can be tedious at times, but that's generally unavoidable. I also appreciate the fact that there are no mandatory tech mods, so if youre looking for a purely fantastical experience, this is definitely the modpack for you.

0
0
5.0
cardi

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs
Gameplay
4.0
Aesthetics
5.0
Performance
4.0

I absolutely adore the concept of this Modpack. It's so novel and utilizes the immersive portals mod so well. I will admit that the lack of a dedicated combat overhaul mod can make fighting some of the bosses (particularly the cataclysm bosses) quite challenging, but utilizing the spellbooks certainly can turn the tide in your favor. I do wish there were more options for pure melee builds, but as it stands right now the magic is incredibly fun to play with.

Since this project is in Alpha, bugs are to be expected, but I didn't encounter any that completely ruined my experience. I did have to delete my server config file once, but that was easily fixed. I have a lower end computer (laptop) and had no significant trouble with running the modpack with shaders

All in all, I had an absolute blast with this Modpack. As with any Minecraft mod, it can be tedious at times, but that's generally unavoidable. I also appreciate the fact that there are no mandatory tech mods, so if youre looking for a purely fantastical experience, this is definitely the modpack for you.

0
0
5.0
cardi

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 20 hrs
0
0