Excellent Adventures 5 - Fire and Frost
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Excellent Adventures (EXA) continues with EXA5, an 'industrial' & magical setting geared towards adventure. EXA is geared towards a single-player survival experience, a multiplayer package will be provided but not supported.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features machines that process raw materials or automation processes.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Features dragon mobs, items, and often dragon-taming mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Excellent Adventures takes place in a 'industrial' technological age. Players are encouraged to explore ruins dotting the landscape, some more common than others. Different geological regions contain different types of ruins and some non-essential ores.
Arriving at this far away land by boat, you are encouraged to build a colony and delve into a number of available magics, and technology. Be careful where you explore as this land is known to contain Dragons. Dangerous explorations are frequently rewarded though!
Recommended to use Pixel Reality Luminescence for 1.10 as your 'shader'.
Recommended World type is: Realistic Worldgen.
Please allow a while for world-generation (could be 5+ minutes on slow computers!).
Modpack has been tested with Optifine, although tickets including Optifine will NOT be supported.
Modpack has been tested with Foamfix-Lawful, although tickets including Foamfix-Lawless will NOT be supported.
Initial Release. Stripped out a lot of mods and features to make this happen.
Questing trees are very minimal right now. Will likely need massive updates to include Botania, Bloodmagic, Monster hunting, and exploration based quest-lines.
Currently planned is a rework of terrain generation when the next stable RTG comes out. This will facilitate re-weighting of biomes, and will mean that re-work version will be incompatible with this current release.
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Q: I have missing textures! A: Make sure WTF resourcepack is selected to be loaded.
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