MC EXPEDITIONS
Rank 396
Rank 117 among modpacks

Quick rating

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MC EXPEDITIONS

Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics rating distribution
0.5★ 5★
Performance rating distribution
0.5★ 5★

Feature-rich Vanilla++ experience built around exploration and slowed progression!

Mod Loaders
Minecraft

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2.0
Leg

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs Dropped MC 1.20
Gameplay
2.0
Aesthetics
2.0
Performance
5.0

This pack takes a different approach to solving bloat. Instead of removing unnecessary content, it just reflavors it, and tries to make it all fit together.

I don't think this actually works too well. It ends up just being overwhelming with the sheer amount of items, mobs, blocks, and biomes. If I wanted that, I would just go play GreedyCraft or AllTheMods or something.

It's missing the usual QOL mods, and the early game progression felt pretty meh. I got some diamonds from excavating, but it seemed like the actual progression is pretty much just vanilla (with lower ore rates?). Alex's Mobs is here with zero configuration attempts made to make it actually palatable as well, hate that.

It's nice for it to have starter kits, but these starter kits involve Curse of Binding items with Unbreaking 4 and Reforming... Which means you can never actually take them off, or break them, and thus you can never upgrade your armor. Pretty baffling choice.

Overall this feels like one of the less polished modpacks I have played in a while. Which is disappointing, since the mod author sounded like a smart designer who cared a lot about polish, in the modpack description.

Performance was quite good though.

Chalk up another failed RPG/exploration pack.

0
0
2.0
Leg

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs Dropped MC 1.20
Gameplay
2.0
Aesthetics
2.0
Performance
5.0

This pack takes a different approach to solving bloat. Instead of removing unnecessary content, it just reflavors it, and tries to make it all fit together.

I don't think this actually works too well. It ends up just being overwhelming with the sheer amount of items, mobs, blocks, and biomes. If I wanted that, I would just go play GreedyCraft or AllTheMods or something.

It's missing the usual QOL mods, and the early game progression felt pretty meh. I got some diamonds from excavating, but it seemed like the actual progression is pretty much just vanilla (with lower ore rates?). Alex's Mobs is here with zero configuration attempts made to make it actually palatable as well, hate that.

It's nice for it to have starter kits, but these starter kits involve Curse of Binding items with Unbreaking 4 and Reforming... Which means you can never actually take them off, or break them, and thus you can never upgrade your armor. Pretty baffling choice.

Overall this feels like one of the less polished modpacks I have played in a while. Which is disappointing, since the mod author sounded like a smart designer who cared a lot about polish, in the modpack description.

Performance was quite good though.

Chalk up another failed RPG/exploration pack.

0
0
2.0
Leg

Reputation ranks

Explorer 0 pts ←
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 5 hrs Dropped MC 1.20
0
0