HopefullyWorksPack
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This modpack combines many vanilla+ Minecraft mods as well as more difficult survival mods.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
This modpack includes some of our favorite mods that span quality of life improvements to automation to visual enhancements.
The following mods are included to improve automation while also maintaining flexibility for players who don't want to only take one approach.
- Create (for a more tech-focused approach to automation)
- Botania (for a more magic-focused approach to automation)
Many food and mob mods are included to enhance the farming mechanics.
- Farmer's Delight (and MANY related mods)
- Aquaculture 2
- Harvestcraft 2 (and related mods)
- Ben's Sharks
- Alex's Mobs/Alex's Caves
- Friends and Foes
Several mods to make the game more difficult have been added.
- Thirst Was Taken (adds thirst)
- Serene Seasons (adds in changing seasons to make farming more challenging)
- Biomes O' Plenty (more biomes!)
- Hardmode Mining (should make it considerably rarer to get ore)
- Enhances Hordes (makes mobs tougher to fight!)
Unique items/tools with different abilities. (Hopefully these aren't too overpowered, but let players branch out their builds)
- Relics
- Armor of Ages
- Artifacts
- Tetra/Tinkers Construct to create/combine new weapons
More blocks/furniture/decorations!
- Quark/Rechiseled/Chipped for block variety
- Hearth and Home/Decorative Blocks for decorations in the builds
Miscellaneous Mods that seem fun.
- Immersive Aircraft to let you get from place to place in something other than a boat or horse
- Guard Villagers (they'll fight mobs)
- Goblin Traders (little dudes in caves that'll trade with you)
- Dungeons and Taverns/Dawn of Time/Philip's Ruins/Tidal Towns/Towns and Towers (adds in new buildings to find)
A variety of quality of life/performance improvement mods are included as well.
- Xaero's map series
- Appleskin (for more info on food and thirst)
- Tree Chop (so you can chop down trees with one block rather than each one individually)
- More Mob Variants (for more variety in vanilla mobs)
- Amendments
- Better Chunk Loading/Chunky
- Clumps (combines xp to save resources)
- Diagonal walls/fences
- Noisium
- Entity Culling
- GPU memory Leak
- Embeddium
- Just Enough Items (Neccesary in any modpack)
And more!
This is really intended for a few people, but we hope this works.
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