Modpack

Imperator: The rise of an empire

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Imperator: The rise of an empire

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A modpack about politics and an empire on it's return to the top.

Medieval
Fantasy
Tech
Magic
RPG
Survival
Base Defense
Questing
Lore
Player Leveling
Combat Focused
City & Town Building
Farming & Agriculture
Social & Roleplay
Difficulty: Challenging
Custom Game Mechanics
Minecraft

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Type
Modpack
Pack Size
Small / Light 72 mods
Latest Version
imperator-1.0.0.zip
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Description

For over 30 years the empire has been crumbling, now it resides with only a few members of the nobility left and most of its lands destroyed by the creatures that live outside the walls.

The time has come for change, the empire must be lead to a new rise, our enemies must be conquered and the beasts tamed. Will you take the title as emperor, or will you find new land to colonize in their name?

This mod pack is for a server hosted by RebootTheNootNoot; It is heavily reliant on roleplay but not to worry most of the features have been custom coded in including:

Becoming Emperor allowing you to command the empire(Kinda obvious) pick the members of the nobility, start with controlled power which can be divided among jobs you create. Be the only player who starts with/doesn't have to hire NPC armies who are fiercely loyal to you. and must more Prepare for others looking to take your title tho.

The nobility pays its taxes to the king however they also get a mighty fine estate in which NPCs work to collect food/mine/etc. Set up an NPC to collect your resources and sell them to a merchant for money to pay the king or do with what you please. As nobility, you command the none royal army allowing you to fund a massive section of the military which allows you to pick NPC officers that are loyal to you.(in case you decided to take power)

Adventurers guild: Get sent on missions, increase in level, work towards becoming a leader.(pretty much just like any adventurers guild.)

Other jobs: any other jobs are decided by players and the emperor can also give parts of his power to create a more automated kingdom.

The loyalty mechanic: All NPCs have been given a loyalty level, this show who they are most loyal to. You can increase this by doing quests for them or giving them better gear and through conversation.

The peasants: If you piss off the peasants: prepare for the french Minecraft revolutions.  

This world has progressive difficulty the mobs will become almost unkillable so expand as fast as possible before you run out of resources in the safe zones(empire controlled)

And many more features to come.

The server will be coming within a month we just need to finish the buildings and finish the other empires.

Modlist and credit:

Bore - map maker

Mars - scripter

Bacon - map maker

Me - scripter

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