Modpack
Imperial Might
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A Mod Pack Built For Building Empires On Servers With Friends
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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Because people can't find it, look at the bottom of the post for where to get a mod list.
To use the pack if you don't know how please go here (click me) for how to install the pack.
Linux users please use this (click me) and this (click me too).
This should solve every technical issue people are having.
This pack was designed for use on servers where multiple players would be trying to build their own empires using mods like Ancient Warfare 2, and enacting trade with each other through the use of other mods. This pack also includes several other mods that were selected to keep a low tech feel while giving the player things to do outside of their empire management projects for more traditional Minecraft players.
Understanding the versioning system:
X.Y.Z
X = Major Version, so long as this matches the pack will be compatible with all previous version, should this increase however a world wipe will be needed.
Y = Significant update, this applies to any update that changes the modpacks dynamic through additional mods or removal of mods.
Z = Minor Update, these will include the minor mod additions as well as updating of mods.
Za = If a letter is applied after Z then the update was made to fix some particularly nasty bugs or crashes, it will otherwise function like a standard Z update, but such an update should always be taken immediately upon release.
For links to all mods, and author information please go to the CurseForge.com project site, and click "Relations" at the top.
Please report bugs here first.
Also I only take comments on CurseForge. If you are on Curse.com just click "project site" above to get to Curseforge.
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