MACE 2 Da Face

Quick rating

MACE 2 Da Face

No reviews yet

A private modpack for friends: more monsters, multiple magic systems, tech through the ages, and scattered events. Future updates may add quests and stories. Built for shared adventures and unexpected chaos.

Tech
Questing
Combat Focused
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Medium 128 mods
Latest Version
MACE v0.3.2 (1.19.2).zip
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

🌌 Modpack Overview: Realms, Rites & Ruin

This pack weaves together dimensional exploration, ritual high magic, monstrous invasions, and advanced technology, carefully balanced through game stages and custom scripts.

Below is a breakdown of what each major set of mods does, grouped by aim, plus an outline of your special configs & scripts.

🏹 Core Aims & Mod Groups

🧭 Exploration & New Worlds

  1. Ad Astra – journeys to the Moon, Mars, Mercury, Venus, Glacio (planetary tech progression).
  2. The Aether – high above the world, floating dungeons & valkyries.
  3. Twilight Forest – sprawling feywild with bosses, labyrinths & rich loot.
  4. The Undergarden – dark, fungal underworld full of twisted growth.
  5. DimensionalDoors – pocket dimensions & liminal mazes.
  6. Biomes O’ Plenty, TerraBlender, Haunted Harvest, Frozen Up – expand overworld variety & seasonal feel.

💀 Mobs & Challenge

  1. Extermination – terrifying monsters that require explosives to kill.
  2. Ice and Fire: Dragons – apex predators, dragon steel, and the heart of the great work.
  3. Mowzie’s Mobs – adds unique overworld bosses, some of them wonder the world.
  4. Sculk Horde – spreads once magic rituals begin, world corruption tied to player progress.
  5. Tensura: Reincarnated – RPG progression mobs, unlocked via specific game stages. Careful Tensura Bosses still roam the world.
  6. Grimoire of Gaia – Once the dimensions have been entered the world will fill with creatures from beyond the veil.
  7. Enhanced Celestials – blood moons & harvest moons intensify danger.

🧙‍♂️ Magic & Alchemy

  1. Forbidden & Arcanus – arcane crystals, souls, dark magic materials.
  2. ProjectE – final endgame alchemy, unlocks after conquering multiple worlds.
  3. Runelic, Hexeria – extra runes & artifacts.
  4. Tinkers’ Construct – advanced tool forging, part of bridging tech/magic.
  5. Serene Seasons – ties harvests & rituals to seasonal cycles.

⚙ Technology & Industry

  1. Mekanism & Thermal Series (Foundation, Dynamics, Cultivation, Innovation, Integration, Locomotion) – power generation, automation, machines for refining.
  2. Project Red & Pipez – item transport, logic circuits.
  3. Applied Energistics 2 – full ME system for digital storage & crafting.
  4. Sophisticated Backpacks, Storage Drawers – improved manual storage.

🏠 Utility & QoL

  1. JourneyMap, Explorer’s Compass, Nature Compass – navigation & discovery.
  2. Inventory Profiles Next, Controlling, Cooking for Blockheads – streamline player management.
  3. FastWorkbench, Fast Leaf Decay, FerriteCore, ModernFix – optimize performance & reduce lag.
  4. Jade, JEI, JER, Just Enough Mekanism Multiblocks, Just Enough Resources – item lookup & recipe helpers.

⚗️ What your extra scripts & configs do

🧙‍♂️ KubeJS

  1. Creates a multi-stage high magic ritual chain for crafting the Philosopher’s Stone:
    1. Combining dimensional trophies & rare items into a Planar Core.
    2. Infusing with Earth, Air, Fire, Water through planting / smithing / smelting.
    3. Creating a Dormant Philosopher’s Stone, needing purified souls and blood to finalize.
    4. Custom items like Crystallized Planar Core, Planar Core Shards, Reforged Core.
  2. Code that handle certain invasions, magic invasion and tech invasion.

🗂 In Control!

  1. Adjusts mob spawns: Some mobs forced to spawn only after game stages achieved.

⚙️ Configs

FTB Quests: handles your reward tables (gold, iron, netherite, magisteel), tied to different success events.

🌑 Game Stages

Unlock mobs, sculk spread, or specific dimensions after key player milestones.

✅ In short

This pack challenges you to:

  1. Explore all planes, fight mythic bosses, and conquer monstrous invasions.
  2. Engage in true high magic — crafting the Magnum Opus of alchemy.
  3. Build powerful machines and automate your world.
  4. All carefully balanced with scripts & configs to shape your journey and ensure every new step unlocks meaningfully.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works