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Magic of Technicality
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A bit of everything especially tech.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This pack doesn't contain some typical mods for tech or magic like Thaumcraft or immersive engineering but i still looked for some multi block mods for both categories, and i think i found them.
You can download this modpack but i'm not promising for the best balanced modpack, but i hope you will like it how it looks for now.
I don't know how long i will continue to make it but i know that i will chage a bit of craftings and other things.
I would be really glad when you will leave a comment witch ideas to the pack.
I hope you will like it and good luck with beating it.
The pack contains a bit of tech mods like:
- Mekanism (some electronic stuff)
- Nuclearcraft (adds lots of multi block and for example fusion reactor)
- Advanced Generators (multiblock mod that generates a lot of rf [rf- redstone flux {energy unit}]
- Ender IO (more stuff that allows you to multiply ores and other stuff)
But you will finds some magic like:
- Electroba's Wizardry (you gather spell books to use them to do magic)
- Wizardry Mod (you make your own spells)
- Mystical Agriculture (crops that allow you to farm resorces)
I focused on Ancient warfare But theres still some other fun mods like:
- ProjectE (a op mod that adds new unit that you can buy and sell stuff in one block)
- Avaritia (hard mod that adds a biiiigggg crafting and some OP Gear)
- Draconic Evolution (adds everything from above and more!)
If you want you can install optifine to get better fps in game.
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