Modpack
MCKids - Animal Farm - A Fairy Tale
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Realism, retro tech, new animals AND magic!
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features a central focus of farming and villages/ homesteading.
Features tech with a primitive, prehistoric, or medieval theme, reminiscent of machines from pre 15th century eras.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Focuses on zombie mobs, often with new types and mechanics.
Enhances farming mechanics and introduces new crops and livestock.
Suitable for casual gameplay with lower difficulty.
Adds or expands fishing mechanics, gear, fish, or aquatic gathering.
Includes educational content aimed towards newer modded Minecraft players, usually guiding the player through specific mods.
Focuses on cooking, recipes, and food-related mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Animal Farm: A Fairy Tale is a modpack designed for the Napoleon in all of us! Think you're the smartest pig on the farm? Our main character (Animania) appears in the most random of places. Find the windmill (Recurrent Complex), avoid the zombie farmers (Custom NPCs to be implemented) as you rebuild after the revolution (Immersive Engineering, Chisel & BuildCraft) at Manor Farm!
Inspired by the 1945 classic written by George Orwell titled Animal Farm: A Fairy Tale. Read the full book here! This pack will change as mods update and we test for balance and playability (suitable for 8-12 year-olds) build schematics and more during our Summer 2017 Camps at MCKids Academy. UPDATE: IF this pack does not run well for you, please look for our 'lightweight' pack.
NOTE: When you click on 'Create New World' select 'More World Options' then 'World Type: ATG - Alternate'. You will need a laptop that has ideally 8MGs
Complete list of mods in our full pack as follows:
- JourneyMap (by techbrew)
- CraftStudio API (by ZeAmateis)
- Animania (by Purplicious_Cow)
- BiblioCraft (by JDSinclair)
- BiblioCraft: BiblioWoods Forestry Edition (by JDSinclair)
- Birds Nests (by cleverpanda714)
- Buildcraft (by CovertJaguar)
- Cooking for Blockheads (by BlayTheNinth)
- DecoCraft2 (by RazzleberryFox)
- Fairy Lights (by pau101)
- Flesh2Leather (by 2BeCristi)
- Forestry (by SirSengir)
- Immersive Engineering (by BluSunrize)
- ElecCore | Rendering Library (by Elec332)
- Metamorph (by horsewithnoname)
- Pam's HarvestCraft (by MatrexsVigil)
- AutoRegLib (by Vazkii)
- Redstone Paste (by FyberOptic)
- ConnectedTexturesMod (by tterrag1098)
- Chisel (by tterrag1098
- Just Another Crafting Bench (by VanhalMinecraft)
- Alternate Terrain Generation (by TTFTCUTS)
- Aquaculture (by Shadowclaimer)
- Inventory Tweaks (by Kobata)
- Just Enough Items (JEI) (by mezz)
- Waila (by ProfMobius)
- Waila Harvestability (by squeek502)
- Roots (by elucent)
- CodeChicken Lib 1.8.+ (by covers1624)
- Not Enough Items 1.8.+ (by covers1624)
- Ceramics (by KnightMiner)
- Baconators (by Baijson)
- Mod Name Tooltip (by mezz)
- Custom NPCs (by Noppes)
- Water Strainer (by Rubironi)
- IvToolkit (by Ivorforce)
- Recurrent Complex (by Ivorforce)
- Dynamic Surroundings (by OreCruncher)
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