Mechanical Mastery

Generic skyblock in a trenchcoat

Mechanical Mastery

Review for

Mechanical Mastery

3.0

Generic skyblock in a trenchcoat

smart-fella

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Posted: January 23, 2026 at 6:49:32 AM UTC
100 hrs
Total hours played at time of review
The version(s) the reviewer played
Gameplay
3.0
Aesthetics
3.0
Performance
3.0

(completed, 43h) Past the pretty distinct but extremely short early game, Mechanical Mastery will feel like a lot of other skyblock packs of it's time, if more compressed. ProjectE is used on a very surface level where maximizing EMC production isn't actually important for anything since nothing is actually expensive enough and the only other things to spend your EMC on are the vanilla wood types and deepslate. The modpack isn't hard enough to actually "put players tech mod knowledge put to the test" (lightly paraphrased from the modpack page) but it's also not explanatory enough to be that great for beginners. Despite only having 150~ mods the mod bloat is insane ranging from IE existing just for thirty gameplay minutes of coke/steel to the extremely unwelcome inclusion of mandatory Industrial Foregoing, in addition to maybe thirty other mods I didn't notice were in the pack until I saw them randomly pop up in JEI (only god knows why computercraft is here). This (or more likely one specific shitty or poorly configured mod) has a deleterious effect on load times which is especially aggravating when you eat a crash to something as random like accidentally putting the Ultimate Singularity back into the extended crafting table.

Beyond these, the refined mixture recipe double conflict, a low quality quest tree, and important configurations not being made by default such as FTB Chunks fake player chunkloading, I still had a decent amount of fun. It's nice to skip the resource gathering sometimes to just make funky resource lines and even if ProjectE wasn't explored and I had to google all of its functionality it was still a cool mod to mess around with for the first time. The pack just doesn't stand out as much from other skyblock packs of the time as you might otherwise think it would, or at the very least the most unique parts of the experience are mostly limited to the very short earlygame.

  • Screenshot 1: Generic skyblock in a trenchcoat
  • Screenshot 2: Generic skyblock in a trenchcoat
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