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Millenaire Magics
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Millénaire and magic mods in a highly curated experience
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Description
"Somehow, ancient civilizations have found themselves whisked away into a world of cubes and magic…"
Millénaire Magics is a highly customized Minecraft 1.21.1 modpack designed to challenge you, encourage you to explore new forms of magic, and gain a reputation for helping multiple cultures build themselves a new life in the Minecraft world.
Millénaire Magics is currently in beta testing! Expect bugs and updates. For more detailed information about what to watch out for, use the /wip command in-game.
Features:
- Millénaire, a classic civilization mod finally brought up to 1.21
- Ars Nouveau for spellcrafting and Malum for forbidden spirit-magic
- Unrestricted enchanting: many mutual exclusions have been removed
- Increased difficulty; seasons, thirst, armored mobs, mob variety, and rarely, hordes of mobs
- Multiple visual-enhancing mods and support for shaders
- Multiple food mods that provide hearty meals with exploration-supporting buffs
- Mods made by me specifically for this pack (ThirstWasFixed, YAFDA, Clé, and more) to better integrate mods and reduce content gaps
- Customized and reconfigured loot, recipes, and tags
- Overhauled Trial Chambers (Not Enough Trials) and exclusive permanent upgrades within them
- Lots of custom tips on the pause screen and JEI hints to help you out
- Some custom easter eggs :)
- Vanilla villagers and some related content is completely disabled
Readme:
- Only en_us is supported.
- Make a Hearthstone as soon as you can. They have unlimited uses and can save you in a pinch.
- Instead of Millenaire villages being generated like normal Minecraft structures, they are generated as you explore. This can cause them to generate on top of you, so watch out for suffocation damage! Mounts have been made immune to suffocation to account for this.
- Press CTRL+V to find Millénaire villages, and CTRL+M to open the Millenaire info panel.
- I do not recommend building within the bounds of a Millénaire village (aka "millage") because the millagers can destroy it.
- Thirst is configured to mostly be a bonus when topped off, but should still be paid attention to. Thirst does not prevent health regeneration, however, you can die of dehydration and natural health regeneration dehydrates you.
- Using FTB Ultimine requires full Thirst and is limited to 8 blocks by default. It can be upgraded to 16 from Mining Upgrades obtained in Trial Chambers.
- There's no Waystones, but Warp Nexus towers perform a similar function. Each player can only store 9 Nexus Scrolls. Renaming Nexus Warp Scrolls shows that name in the Nexus GUI.
- Both types of Ars Nouveau teleportation scrolls have been made cheaper.
- Backpacks and bundles are easy to craft.
- There is an artificial cap of 8192 reputation gained per village per Minecraft day.

Useful Resources
- Every enchantment, what its Matrix Enchanting candle color is, and if it is present as an Ancient Tome: https://docs.google.com/spreadsheets/d/1VnSN9BhmYPGo-fLC25cjadH46BByIzb0bFaL-83PUG8/edit?gid=0#gid=0
- Every biome, and what cultures can spawn in it: https://docs.google.com/spreadsheets/d/1XXQG44UhEQqV-bs55lnX_1UHeXsB6FknHgDkZggx8FA/edit?gid=0#gid=0
Shoutouts/Thanks
Thanks to playtesters!
Some texture by malcolmriley, from https://github.com/malcolmriley/unused-textures (CC BY 4.0)
AI Use Disclosure
The Millenaire mod was ported to 1.21.1 by the original author, Kinniken, with the assistance of Claude Code. The Inline Suggestions feature of GitHub Copilot for Visual Studio Code was used in a limited capacity (free version has very limited tokens anyway) for the development of KubeJS scripts for this modpack. Copilot did not write the scripts, nor did any LLM create ideas for the pack.
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