Master New Arts [FORGE]
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This modpack heavily utilizes mods from MMC4 & MMC2 but is aimed at being a Vanilla+ modpack. Refining mods for compatibility and gameplay, ensuring everything meshes well based on my personal taste. It's a miracle everything works (afaik).
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Master New Arts [FORGE]
Primarily draws from key elements of MMC4 (Forge) while incorporating select Fabric mods from MMC2 (Fabric) and other preferred mods from various modpacks. It is designed mainly as a custom experience for me and my friends, without the intention of broader distribution. I welcome your comments, tips, and feedback, as they will assist me in refining this modpack.
Built on FORGE [47.3.11]
⚔️Fully Optimized Performance: Enjoy seamless gameplay with comprehensive shader support.
⚔️New Boss Encounters: Challenge yourself against formidable new bosses introduced by Bosses of Mass Destruction, Marium's Soulslike Weaponry, and more.
⚔️Revamped Combat System: Experience an entirely new combat framework.
⚔️Origins and Waystones: Discover unique character origins and navigate effortlessly with Waystones.
⚔️Survival Mechanics: Manage thirst and temperature through an advanced survival system.
⚔️Expanded Dungeons & Structures: Explore a vast array of new dungeons and structures.
⚔️Mythical Metals: Uncover and utilize powerful new materials.
⚔️Journey Map: Navigate your world with ease using the Journey Map.
⚔️Quality of Life Enhancements: Benefit from numerous features designed to improve your gameplay experience.
⚔️Extensive Mod Collection: Access a comprehensive collection of over 400 mods to enhance your adventure.
For inquiries or community discussions, join us on Discord.
Please Note:
As of 10/19/2024, this modpack will likely receive only one more update before undergoing a complete rework. I am currently dissatisfied with the mods related to Spell Engine and Trinkets, as they tend to clutter the inventory screen. Even if I were to replace them with magic mods specifically designed for Forge, the modpack would lack originality and effectively become an add-on to MMC4.
Fun Fact:
MNA originally stood for "Michelle, Noe & Allan." This modpack was previously titled "May Never Arrive."
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