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Ninjacat Skies
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A story-driven skyblock adventure with shamanic technomancy, 1000+ quests, shared team lives, spirit creatures, and ethereal auroras.
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Description
https://github.com/AhmiDarrow/Ninjacat-Skies
Inspired by some of our personal favorite skyblock maps, given a special Ninjacat touch.
We Present…
Ninjacat Skies
The Loom of Worlds was cut. Only frayed pads of earth remain in the void. Take to the sky as a Skybound initiate, form a Clowder, and reweave reality one Strand at a time.
Follow the Whisker Codex through nine Strands — Soil, Stone, Sprout, Claw, Spark, Clock, Swarm, Sigil, and Spindle — while Tribal Power shamanic technomancy (Spirit Pulse, Song Bench Echo, and the Gate Rite into The March) braids into Hum / Bind / Reweave. When a Strand is seated, its Snapped Guardian can be called. Pieces of the old world drift up to your pad as Driftwrecks, and a race town waits in the void for your chocobos.
Requirements
| Minecraft | 1.21.1 |
| Loader | NeoForge 21.1.249 |
| Java | 21 |
| RAM | 6 GB minimum · 8 GB recommended |
| Playtime | ~40–60 hours (Normal first clear) |
After Install
- Open the Ninjacat Skies profile → Profile Options.
- Set Memory to Recommended by Author (8 GB) or Custom 8192 MB.
- Enable the ninjacat-skies-ui resource pack if the title screen looks vanilla.
- In-world: read How to Start. On Clowder Dock, right-click the Island Charter → Create Team → pick a pad (Ninjacat Pad / Dojo Cottage / Frayed Thread).
Grave (`) opens the live quest list. Right-click the Whisker Codex for the campaign book (The Work, The Cut, The Loom Braid, Nine Tribes, Snapped Guardians, Driftwrecks).
Features
- Void islands with Clowder Dock spawn and Easy / Normal / Hard pads
- Clowder Hall hub dimension (
/clowder hub), with Kin stalls and a guide to Whiskerwind - FTB Quests Loom Braid progression — 1,689 authored quests across 42 chapters
- Tension Post: seat Strand tokens on your pad; each tribe chimes, the notches light, and the pad itself changes (hearth, footing, haste, luck)
- The Fray: the cut in the sky, visible over the Dock, thinning as the server reweaves
- Whisker Codex in-game book: The Work, The Cut, the Loom Braid, Nine Tribes, Snapped Guardians and Driftwrecks — entries unlock as you play
- Snapped Guardians: thirteen bosses in their own arenas. Craft a Frayed Totem after seating that Strand, pull the Clowder in, and bring home a Woven Relic
- Driftwrecks: modular ruins of the old world that drift up to your pad, hold for a while, and unravel — no two alike
- Pad-runners: catch chocobos in the March, breed the farm line to Gold, and race them in Whiskerwind
- Skyblock-tuned: every mod is reachable from a bare pad — bees, Mystical Agriculture essences, Ars archwood and more all bootstrap from the sieve, no worldgen required
- Bees on a void pad: craft a nest from a ring of logs or grit around a flower and wait for wings; every Productive Bees line starts there
- Voidloom stations: a Loomframe that sifts on its own, a Tension Barrel that batches — the pad's first machines
- FancyMenu branded title (void sky, paw logo, indigo/teal buttons)
- Tribal Power 3.6.2 as a core pack pillar (also playable standalone)
- Create, Mystical Agriculture, Productive Bees, AE2, Mekanism, Occultism, and more — woven into original quests
Driftwrecks
Once your Clowder has tensioned Soil, pieces of the old world drift up to your pad now and then, catch on your weft, and hold for a while before they unravel back into the void. Every wreck is assembled as it arrives — a deck of one of six shapes, a core place (a Shrine, Watchtower, Library, Forge, Garden or Vault), a scatter of ruins, sometimes tethered islets — then wears one tribe's palette and one of six conditions. Thousands of combinations; no two alike.
Throw a Tether Spool bridge across the void (the thread catches you if you fall), then do what the wreck asks: open its heart chest, break its spawners, re-thread its pillars in order, walk a lost Steward echo home, or hold the seam through three waves. Every chest rolls separately for each player, and whatever you leave behind comes home in a Salvage Bundle. Fill the Wreck Atlas with lore from all nine tribes, collect 54 Keepsakes, open sealed rifts to fight nine Remnants, and one day meet the Heartwreck.
Pad-runners and Whiskerwind
Chocobos roam the March. Tame a wild Yellow with Gysahl, train it on the eight greens, breed the farm line through Green, Blue and Black to Gold, and give it orders: Follow, Stay, or Wander. Then take it to Whiskerwind, a race town floating in the void, through the guide in Clowder Hall — ranked heats and duels over 24 kart-style courses, a bookie, and stalls that trade in race winnings.
The living March
The March, beyond the Gate Drum, is a world of its own. Beat out the Gate Rite — one of six drumming songs, struck in time on four drums — and the gate carries you through. Terraced mesas, deep caves and canyons, the vanilla ores in March slate, 27 structures with guarded vaults, six trees of its own (the Weeping Colossus stands over a hundred blocks tall), meres full of glowing water life, and spirits that walk by day and grow stronger after dark. Tame its creatures like wolves, read their stats, and breed toward the Exalted tier.
Mods
Nearly 100 mods, all woven into the questline — Create, Mekanism, AE2, Powah, Mystical Agriculture, Productive Bees, Ars Nouveau, Occultism, Tribal Power, Chocobos Reborn, plus a deep decoration set (Chipped, Supplementaries, Handcrafted, Macaw's, FramedBlocks), storage (Sophisticated, Functional, AE2 wireless), logistics (Modular Routers, Pipez), and quality-of-life (Xaero's maps, JEI/JER/JEP, Clumps). Companion systems ship as Ninjacat Skies Core (Voidloom, Clowder Hall, Whisker Codex, Guardians, Driftwrecks).
Multiplayer
Form a Clowder, claim an island together, and progress as a team. Skyblock Builder + FTB Teams power shared pads, quest credit and each Clowder's own Driftwrecks. Dedicated-server zips are uploaded beside the client pack.
Credits
Original pack configuration, quests, companion mods (Ninjacat Skies Core: Voidloom, Clowder Hall, Ninjacat Skies, Guardians, Driftwrecks, Ninjacat Lib), and story: pack authors. Tribal Power by Ahmi & Risika Darrow (standalone pillar, woven into this pack). Chocobos Reborn by Ahmi Darrow (standalone, woven into this pack). Third-party mods remain under their own licenses — see in-pack attribution.
Snapped Guardians
Thirteen keepers the Cut left feral — nine Strand guardians, two optional fights, and two insane stages after the Reweave. Craft a Frayed Totem, use it outside an arena, and you and nearby Clowder mates are pulled onto a dedicated stage. Win and every member present takes that guardian's Woven Relic: a trophy with a worn passive and a right-click power.
The Returning Song
Animated night auroras and a distinct March sky accompany the March's breedable animals and hostile spirits. Brush the gentle fauna for renewable materials, recover guardian reagents, and return them to Echo processing. Overworld forests and swamps share some species with the March. Client settings control sky brightness and detail.
A fifteen-quest bestiary branch after the Gate Drum supplies a brush and guides the discoveries.
A camp with a living heart
Tribal Power brings an illustrated, animated Spirit Codex written in plain language, with clickable links, search, bookmarks and live recipes. Nine tribe camps still stand: raise standing at a Tribe Hearth, trade with Elders, and wake The Unsung. Placement is the ritual — Stone Fonts, the Listening Pit, tablet Rite Circles, and built Way and Far Gates — with six voice generators around the Drumheart. Spiritgear and Spiritweave climb catalyst-gated ranks to Manifested. Camp quests introduce ritual mob binding, finite-use summoning, chunk anchors, spawn wards, automated crop tending and functional decorations.
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