Modpack
Nouveau
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A 1.16.4 progression and exploration oriented modpack based around weaving tech, magic and exploration together
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features complex tech, often requiring intricate setups and resources.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Nouveau is a modpack designed to let you automate and explore, without letting resources get in the way in an intrusive way. With in-depth quests that will guide you through mods you may not be familiar with, and through the heavily modified world around you. Recipes have been modified to encourage progression in multiple tech and magic modsat the same time, and automation. Major mods include Mekanism, Biomes You Go, Create, Ars Nouveau, and more.
We have a Discord! Come hang out, or check out our community server!
We are sponsored by Bisect Hosting! With friendly and fast support and easy setup, you can have a server for you and your friends up and running in no time. Use this link or code Nouveau25 at checkout for 25% off your first month, and to let them know we sent you.

With over 200 quests to guide you through mods new and old, progression will be interesting and there will almost always be something new to do. Mods that have quests to guide you through them include: Industrial Foregoing, Powah, Mekanism, Thermal Suite, Astral Sorcery, Blood Magic, Ars Nouveau, Create, Applied Energistics 2, Refined Storage, Tetra, RFTools: Dimensions, Compact Crafting, Better Portals, and more!

Intro quests

Some of the endgame quests

The main mods that affect world gen are Oh, the Biomes You'll Go, Traverse, Quark's Realistic Terrain Gen, and Valhesia Structures. These make for a breathtaking world, plenty of unique places to explore, and interesting spots to build in, above and below ground. Even, maybe, in the Nether and End. Additionally, there are huge deposits of ore, hinted at by rings of flowers on the surface, letting mining not get grindy and letting you focus on automation.












With large ore deposits, mining doesn't get grindy. However, normal ore gen is still in place, and between that, YUNG's Better Caves, and more, spelunking has gotten more interesting.



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