Modpack

Old but iron

Quick rating

Old but iron

No reviews yet

old mc version with some nice iron requiring mods

Tech
Magic
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Medium 135 mods
Latest Version
Old But Iron-0.1.13.zip
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This is a decently kitchensink modpack with a few changes fitted around my play style. The pack can be deadly but, if you can avoid this, progression should be pretty quick. However there are a lot of things to do late game.

Most notable changes

  • 4k, 16k and 64k ae2 cells are cheaper (I hate the recursive recipes).
  • Ores generate in rarer bigger chunks, some ores might be hard to find, but you should be able to find workarounds for those.
  • Pitchblend is only found beneath oceans and mushroom biomes (and of course in the end), it is quite abundant there.
  • There are more caves and open spaces underground. This makes the world more beautiful (in my opinion) and a bit more dangerous. :)
  • Most early game energy storage is disabled to incentivize the creation of sustainable ways of producing energy.

Points of interest

  • Farming rainbow trees can be a very good source of a certain metal.
  • Finding villages wont be a problem and you should be able to obtain some nice starting items there.
  • I can recommend automating everything (mining, lubricant, ethanol etc...). If you are familiar with rotarycraft this shouldn't be a problem.
  • It is advised to use Pam's mob drop crops (instead of more traditional monster farms) when playing on servers.
  • It is also advised to craft a hammer from the hammerz mod as soon as possible, this will make mining the large ore veins a lot easier.

Potential goals

  • Nuclear reactors
  • Chromaticraft
  • Become a mage
  • Keep bees
  • Create a nice dimension with mystcraft (The super OP pages are disabled)

Potentially helpful sites

These links are mainly for those who want to explore mods they don't know yet or to see what can be done in the modpack.

If there are ever glitches, errors, crashes or other problems come to me first, before going to any of the mod authors.

Suggestions are also very welcome. My discord: derosalie

Screenshots

Gallery

  • Reika permission
    Reika permission

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

~1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync