Modpack
Omen Origins
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Origins mod with a unique twist, better generation and over 100+ new biomes -COMMUNITY SERVER INCLUDED IN DOWNLOAD-
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Adds skill trees or abilities for character progression.
Enhances farming mechanics and introduces new crops and livestock.
Generally has one or more public servers available hosted by the community or developers.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Focuses on cooking, recipes, and food-related mechanics.
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OMEN's Origins is a unique and fun mash-up of the origins mod, with new world generation from Oh The Biomes You'll Go, as well as Better Nether and Better End making a beautiful player experience (my personal favorite is The End looking something like James Cameron's Avatar) as well some mods to make the classes feel better, for example, Bits And Chisels for mini blocks so that the inchlings (less than quarter of a block tall) can create little houses, as well as allowing people to use creative freedom to make beautiful sculptures and decorations.


You can currently pick from 14 unique Origins
The original 9
https://www.curseforge.com/minecraft/mc-mods/origins
Enderian
Merling
Phantom
Elytrian
Blazeborn
Avian
Arachnid
Shulk
Feline
Extra Origins
https://www.curseforge.com/minecraft/mc-mods/extra-origins
Floran
Glass Golem
Inchling
Piglin
Haema
https://www.curseforge.com/minecraft/mc-mods/haema
Vampire
(Or you can always just play as a Human for a more vanilla feeling)
There's also Origins Classes! Ontop of your Origin, you can now pick a class to go with it, making some very unique mixes, the available classes currently are:
- Archer: your projectiles are more accurate; you are slowed less when using a bow
- Beastmaster: animals you tame gain permanent extra hearts and damage; when you drink a potion the effects also apply to nearby tamed animals
- Blacksmith: tools and armor crafted by you provide small benefits; you can repair tools and armor more efficiently, both in an anvil and via crafting
- Cleric: you can double the duration of potions; you are better at enchanting
- Cook: food you craft provides more nourishment; you gain extra XP from cooking food in a smoker
- Explorer: you start the game with 9 empty maps, a compass and a clock; you don't exhaust from sprinting
- Farmer: bone meal is twice as effective when used by you; crops sometimes yield twice the loot when you harvest them
- Lumberjack: crafting planks from logs gives you two extra planks; you cut down whole trees at once when you use an axe
- Merchant: when you trade with villagers, their trades aren't used up; wandering traders give you special offers
- Miner: you break all stone blocks faster; you don't exhaust from mining blocks
- Nitwit: you're not particularly good at anything. :)
- Rancher: when you breed animals, they sometimes have a chance to produce twins; animals killed by you have a chance of dropping twice as much loot
- Rogue: your name is never visible through walls; you enter stealth (making less sounds and dealing double damage from behind) after sneaking for 10 seconds
- Warrior: you deal +1 attack damage with every weapon; you are slowed less when using a shield
NOW WITH BETTER BIOMES!
OTBYWS
Better End
Bettner Nether
Due to Origins allowing Nether Spawning if you are different set classes, we have also added in the Nether Ore mod to make this more adaptable.
The other "player-focused" mods include Death Chests (as some classes cannot go out for example in the daytime) as well as Magic Mirror so you can easily return home if need be.

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