Modpack
Onymod III
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The ultimate tech x magic x adventure modpack.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features complex tech, often requiring intricate setups and resources.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Onymod III is basically the third edition of our french-made modded adventure, with close to 180 mods in 1.7.10, good old mods, ultra tech mods, or tranquility mods, funny stuff. You can choose to rush hyperstuff, or choose to take your time to enjoy all mods one by one. CraftTweaker is absent, simply to keep mods raw, because we like them as they are (or maybe because we were too tired to change crafts xD).
/!\ Warning : This modpack contains Third Party mods (=mods which are not hosted on CurseForge but which are approved on this list) which are the followings:
-Dimensional Anchors (by Immibis)
-ImmibisCore (by Immibis)
-Factorization (by neptunepink)
-Advanced Solar Panels (by Sentimel)
-GraviSuite (by Sentimel)
/!\ Warning #2 : As you may saw, this modpack is noticed as experimental, because we added some customizable mods (as Custom Main Menu) non-customized in order to let the user customize them as they want. Technically, this modpack is done and we won't edit it.
/!\ Warning #3 : We recommend at least 4092 MB of RAM in order to make your game run smoothly.
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