Modpack

Open Transport Tycoon - MC (OpenTTM)

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Open Transport Tycoon - MC (OpenTTM)

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Inspired originally by the game Open Transport Tycoon Deluxe (OpenTTD), OpenTTM is based around the establishment of colonies and supporting them with infrastructure & industry. All is not sunshine, as a hostile world stands before..

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Type
Modpack
Pack Size
Large 254 mods
Latest Version
OpenTTM 1.21.1 NeoForge vA7.zip
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Early 1900s. The frontier is fraught with vast resources and others who seek them as well. Your goal is to establish towns, develop their supporting industry & infrastructure, and keep them defended. Your towns are resource hungry. There are dangerous mobs who encroach upon them. Mother nature is unforgiving.

Towns require resources like food, materials, and tools. As you develop, they will require greater and more sophisticated resources. Along the way, you’ll have to defend your towns from emerging threats. These threats will begin small enough, but increase in severity and scale as time goes on.

Automate your defenses and your industry through the mountain of create add ons. 

You must also face inclement weather, including dangerous tornadoes and realistic forest fires. Thus, it is in your interest that your towns become sturdier. These mods also introduce a full fledged system of seasons, including seasonal crops. 

Online, you can keep your land secured from other players with the claims & parties system.

This pack also features plentiful structure and world generation mods, all based upon Tectonic. The goal is to create a realistic, brutal world, but without all those painful survival mechanics of more nitty-gritty mods.

Stake your claim and build on the serene but mercilous frontier.

...

Logo inspired and derived from the OpenTTD Logo.

This is my first modpack and it has some stability issues. At the moment, you'll need to modify it yourself to make it into a server. I will probably be providing a server pack later once I have that figured out.

There is currently a glitch with Create: Gunsmithing and Shaders that leads to arms being dislodged when holding some weapons from the mod. Other than disabling shaders, I have found no direct solution thusfar.

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