Modpack
Parabellum Remastered
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A test of your survival skills, from body temperature and thirst with Tough As Nails to dungeon and creatures from IDAS and When Dungeons Arise!
Set in cold, snowy environments, usually with survival elements centered around extreme weather conditions.
Set in hot, arid environments, usually with unique survival challenges like managing heat and finding water.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Emphasizes combat mechanics and fighting gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Parabellum was originally created as an environmental survival modpack. As versions went by, not wanting to get stuck in older versions, the modpack adapted. Less survival, more fight for your life, creatures and dungeon crawling. With 1.20 and mods like Cold Sweat, I was able to get parabellum to return to its roots. Weather, body temperature, thirst, and most recently Thin Air, allow to me take it even a step further.
Please note, as of 07/26/2024 this modpack is still being developed. I've got the mods lined up, but there is still much more to do to get it polished. There will be recipe changes, items added/removed, and I've yet to get the quests setup to assist through the early game. Some of the mods in the pack were recently updated and still have some bugs being fixed, expect there to be somewhat frequent updates to the pack.
If you have any comments, recommendations, or ideas let me know. Same with bugs or issues, as I'm working on it alone, I could use any input.
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