Project dead 1815

Quick rating

Project dead 1815

No reviews yet

A hardcore zombie apocalypse survival with progressive mutations, custom Blood Moon events, and high performance for low-end PCs.

Tech
Combat Focused
Difficulty: Challenging
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Small / Light 0 mods
Latest Version
Project Dead Evolution Update v1.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

PROJECT DEAD: THE EVOLUTION (UPDATE)

Project Dead is a hardcore survival experience focused on a world-ending viral outbreak. This update introduces a sophisticated mutation system where the difficulty scales based on your survival time.

SYSTEM SPECIFICATIONS:

  • Memory Optimization: Designed to run on 2GB RAM. Non-essential mobs such as Creepers, Skeletons, and Spiders have been removed to prioritize performance and zombie density.

  • Solar Vanish: For performance and gameplay balance, zombies are cleared at dawn, allowing players to focus on base building during the day.

NEW UPDATE FEATURES:

  • The 10-Day Blood Moon Cycle: Every 10th night (up to day 1000), a Blood Moon occurs. This event features a red sky, thick fog, and the spawning of Elite Zombies with 40 HP.

  • Bilingual Glitch Messages: The system now triggers glitched emergency alerts in both English and Portuguese during Blood Moon events to enhance immersion.

  • Progressive Mutations:

    • Early Game (Days 0-9): Standard zombies with a 5% chance of fast mutations.

    • Mid/Late Game (Days 10+): The virus evolves. Mutation chances for runners increase to 20%, and standard walkers gain increased health and resistance.

    • Elite Status: During Blood Moons, all spawns are upgraded to elite status with maximum speed and attack damage.

CHANGELOG:

  • Implemented In Control! logic for 1000 days.

  • Configured Bloodmoon.cfg for specific NthNight intervals.

  • Added custom bilingual radio messages with glitch formatting.

  • Optimized entity limits for stability on low-end hardware.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works