Realistic Containment
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Realistic Minecraft but with SCP: Lockdown. Make all the SCPs!
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This modpack is heavily based on the "SCP Wilderness Survival" modpack (https://www.curseforge.com/minecraft/modpacks/scp-wilderness-survival) made by Forge Labs. I saw their video on it and I decided to expand on the idea.
The main mods of this pack are SCP: Lockdown, Tough as Nails and First Aid.
The Realistic mods adds some nice visuals, nice sound overhauls, a overhauled health system (hearts for each part of the body), a thirst system, and a temperature system that's dependent on your surroundings (seasons, water & lava, inside a cave, etc.).
The SCP mod well, adds SCPs, (duh) naturally generated abandoned facilities for you to explore and get blank documents from, and some nice building/decoration blocks.
The content mods (like Tinkers Construct and Actually Additions) add content for you tool around with aside from the SCP mod and adds a side objective.
And some QoL mods that just make life easier.
Basically, this modpack follows the same premise that SCP: Lockdown does, the Foundation has collapsed and you have to rebuild it.
Your primary objective in this pack is to rebuild most/all the Containment Chambers for the SCPs and the content mods I've added is to help you on that objective. You can do a lot with this premise, like build a fully fledged facility. The Quest Book has a tutorial for how to do so.
Your side objectives are to make a smeltery, use that smeltery to make OP weapons/tools from Nether materials, and use it to beat the ender dragon. You can find out how to do the first two using the book Tinkers Construct provides you with at the start of the world.
This is also my first modpack so I apologize if I make any mistakes! Have fun.
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