RLCraft - Reimagined (not official)
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A port of the hardcore RLCraft modpack to version 1.16.5. This is a reimagined version and therefore NOT OFFICIAL.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Emphasizes combat mechanics and fighting gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Introduces new game mechanics and systems designed specifically for this mod or modpack.
A reimagined or remade version of an existing mod or modpack.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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WARNING
This project is not the original RLCraft, which can be found here :
-> https://www.curseforge.com/minecraft/modpacks/rlcraft
I loved RLCraft in 1.12.2 and I tried like everyone else to find its equivalent in 1.16.5...
Unfortunately I didn't find anything really equivalent and most of these alternatives are without config + without script etc...
I must say that RLCraft without config is like having a big hole in the modpack.
Most of them are harder than the original when it could be avoided (like just 2 hearts to the head)
I created this version which will evolve over time and may be updated to 1.18 (depends on the availability of mods).
I have also deliberately avoided adding new mods for fear of distorting the original work.
I try to respect the original modpack without adding automation ("I would never add automation mods to RLCraft").
I also wanted to thank bstylia14 for the research of the mods they did, without him the modpack would certainly not have been made.

Credits:
Shivaxi : https://www.youtube.com/user/Shivaxi
bstylia14 : https://www.youtube.com/c/bstylia14/featured
RLCraft (Original 1.12.2) : https://www.curseforge.com/minecraft/modpacks/rlcraft
Things that have changed:
✨It is now the Curios api that deals with all the trinkets the principle is literally the same as for the balls.
The Battles Towers are almost as in the original version, it will be brought to evolve.
The title screen + loading screen are managed by Fancy Menu 🎞
Survive replaces Tough as Nails, TAN will be reinstated in 1.18 with the new temperature 🥶
Temperature is monitored via the hotbar.
Rereskillable replaces reskillable in RLCraft 1.12.2
Translation of RLCraft 1.12.2 scripts to -> 1.16.5
Added a tag for blocks that are normally breakable by hand (gold pile, etc...).
Added a crafting recipe for stone and wood minecraft tools that are unrecoverable in No tree punching 1.16.
You will now need to have a soulgazer and right click on a lycanite creature to save it and summon it.
This adds utility to this item that was only useful for crafting in the original RLCraft.
Shaders ?
Shaders make Minecraft more beautiful, I don't teach you anything.
However they can crash the game when loaded in a world.
There is however a way to avoid the crash...
You just have to turn on the modpack and load the shader only in the main menu.
And now you can play with shaders !
1.5 Update :
Lock Chest 🔒

Textures of the ancient colored atlas 🗺️ (for the moment the nether is not touched I will make them in the future updates)
Spawner Drop (you finally say to yourself)
List of Spawner drops

New BattleTower... Golem Reborn ?
Cutom Loot in BattleTower
1.6 Update :
Antique Atlas Port and new look for the Nether




1.8 Update !
That's all I hope you guys have fun, if there are any bugs or mods that could potentially improve the player experience, feel free to post them on the Github.
👉https://github.com/Samlegamer/rlcraft-reimagined-1.16.5/issues
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