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Rediscover modded minecraft through a new tech tree !
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features complex tech, often requiring intricate setups and resources.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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The update 1.2 contains the new BiomeBundle with OTG, it will break your world if you use the old TerrainControl generation, sorry.
We know how to play with mods, we know how to optimize everything.
In only a few hours of playing, we can have the most powerful contraption and ridiculous amount of resources.
IT'S TIME FOR THE RESTART!
In this pack, the use of some mods has been made compulsory to prevent the use of powerful blocks/items at the begining.
For this purpose, many recipes were changed to create a tech tree that is declined on differents tiers.
To craft machines/items from a tier, you must fulfill the previous one.
The pack use the mod Achievement Books to provide a manual for the tech tree, you can craft it with a book and a dirt block.
World generation :
This pack have the config of BiomeBundle for OpenTerrainGeneration.
See their wiki for more information : http://openterraingen.wikia.com/wiki/Installing_Worlds#Installing_Team_OTG_World_Presets
Disabling mods :
It's recommand to not disable mods because they have strong dependencies between them ;)
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