Modpack
Return of the Parasites - Dregora
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Dregora with Evolution Phases!
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Emphasizes combat mechanics and fighting gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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- WHAT CHANGED! -
Added gravestones. (This doesn't make it easier, it makes your loot not despawn and the server lag less).
Added Proximity VoiceChat in-game.
Added Morpheus mod so only 1 person has to sleep at the same time in order to make it day.
Added SimpleStorageNetwork so u can remotely store all your loot, grab loot and make the game more effective.
Added Tinkers Construct for the hobbiest out there.
Updated FermiumBooter to 1.2.0 so there is no incompatibility with Atlas Automarker.
Updated EagleMixins-1.0.9 so parasites do not die in the overworld.
Parasites are able to obtain Points to advance into higher Evolution Phases, they can gain Points by completing certain Tasks, these being:
"Value for kills of mobs and players" (from 1 to 0.2)
"Value for blocks changing" (from 50 to 10)
"Value for Merging into mobs" (from 10 to 2)
"Value for Despawning a parasite out of render distance" (from 100 to 20)
"Value for COTH" (from 6 to 1.2)
- WHAT CHANGED! -
(0 Evolution Points required to enter this Phase.) Phase 0: Only Buglins spawn naturally.
(478 Evolution Points required to enter this Phase.) Phase 1: Rupters begin to spawn naturally.
(956 Evolution Points required to enter this Phase.) Phase 2: Assimilated Mobs can spawn if enough of their type are infected.
(2150 Evolution Points required to enter this Phase.) Phase 3: Unlocks the Reinforcement System and passive point gaining.
(23861 Evolution Points required to enter this Phase.) Phase 4: Primitive Parasites and Thralls start spawning naturally; fishing becomes ineffective.
(238609 Evolution Points required to reach this Phase.) Phase 5: Introduces Colonies and Collective Consciousness (work in progress and not enabled by default); Feral Parasites can spawn naturally.
(5965232 Evolution Points required to enter this Phase.) Phase 6: Adapted Parasites and Manglers spawn; crops grow 10% slower.
(29826162 Evolution Points required to enter this Phase.) Phase 7: Nodes are unlocked; Beckons ignore summoning cooldowns; crops grow 30% slower
(596523233 Evolution Points required to enter this Phase.) Phase 8: Grunts and Monarchs spawn; parasites ignore sky light levels; crops grow 60% slower.
(1193046467 Evolution Points required to enter this Phase.) Phase 9: Pure Parasites and Heavy Bombers spawn; crops no longer grow; non-parasite healing is halved.
(2147483640 Evolution Points required to enter this Phase.) Phase 10: Non-parasites cease natural spawning; mobs always spawn with the Call of the Hive (COTH) effect; parasite base stats increase by 7%.
- HELPFULL! -
Using Carcasses, a multi-block structure of Lures introduced by the Mod. When used, they lower points by a certain amount, depending on the Lure that was used. They are the only way to decrease Phases.
Breaking Infested Blocks, breaking Infested Blocks created by a Beckon will subtract 5 points per block broken.
Killing Parasites, when a Parasite is killed, it will subtract some points from the dimension. Killing parasites that have the Debar effect will not subtract any points. The exact amount of points subtracted varies per Tier.
- SUMMARY! -
Mostly within 10 hours you will reach phase 5-7 when you're NOT leaving the overworld.
Now with the edited config of mine, it will take 1 week. (But since we kill mobs and can lower points, it will take even longer)
- CREDITS -
Shivaxi (RLCraft creator) for providing information. (https://www.curseforge.com/minecraft/modpacks/rlcraft-dregora)
NLBlackEagle (RLCraft Creator) for providing information. (https://dregora.com/)
Nischhelm (Nischi) for mod information and configuration files. (https://www.github.com/Nischhelm)
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