Modpack
Rogue! Mayhem
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[700+ Mods] Shaders, Quests, Skill Trees, Dynamically Integrated Scaling System!
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes a little of everything without sticking to any one particular type of gameplay or style.
Features complex tech, often requiring intricate setups and resources.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Rogue! Mayhem blends kitchen-sink freedom with an adventure-heavy world.
Recommended Minimum RAM: 8GB

Skill Trees
At this time there are 3 skill categories each including 5 skill trees.
Each skill tree follows a unique path of gainable attributes and abilities.
Abilities are gained throughout the Skill Tree, split into multiple levels.
Types of Skill Trees
Brawler (Classes)
- Ranger
- Rogue
- Sickle
- Paradox
- Champion
Sorcery (Schools)
- Naturalist
- Elementalist
- Druid
- Conjurer
- Sourcerer
Adventure (Archetypes)
- Mole
- Cultivator
- Adversary
- Jack Of All
Difficulty Scaling
Whenever a mob spawns, it's attributes (see below) adjust to the player's difficulty modifier (bottom left of the screen). If a mob already was given attributes, the next time a player respawns the mob (via teleportation/dimension switching), readjust the mobs values to the player's current modifier.
Attribute Sync for Pets
Whenever a player tames a mob, it scales with the player's difficulty modifier. Your pet readjusts it's attributes whenever you right-click it with your bare hands, while also being set to a cooldown.
Factors
Factors which increase/decrease difficulty include :
- Achievements (irreversible)
- Armor
- Armor Toughness
- Health
- Attack Damage
- Total Magic Damage
- Cold & Fire Damage
- Tamed Damage
- using the Glitched Box (irreversible)
Scaling
Mobs will be given additional attributes through the player's current difficulty modifier.
Non-hostiles receive -33% less of the listed attributes:
significant increase s, minor increase m
- Health s
- Movement Speed m
- Attack Damage s
- Arrow Damage s
- Magic Damage s
- Step Height m
- Armor m (only for hostiles)
- Armor Toughness m (only for hostiles)
- Magic Resistance m (only for hostiles)
- Armor Shred m
- Current HP Damage m (only for pets)
Quests
Rogue! Mayhem features 10 chapter groups, each containing 26 sub-chapters, totaling 702 quests (as of v0.10.0).
They revolve around themes such as:
- Main Goals
- Tools, Weaponry & Enchanting
- Inventory Systems
- Animals, Mobs & Bosses
- Biomes, Caves & Dimensions
- Farming & Agriculture
- Machinery
- Types Of Magic
Notable Mods
- Alex's Caves
- Alex's Mobs
- Apotheosis (and it's addons)
- Applied Energistics 2 (and it's addons)
- Ars Nouveau (and it's addons)
- Blood Magic
- Botania (and it's addons)
- Eidolon
- ElementalCraft
- Embers Rekindled (and it's addons)
- Embeddium
- EnderIO
- Explorify
- Geophilic
- Gobber
- Goety
- Immersive Engineering
- Iron's Spells 'n Spellbooks
- Lootr
- Malum
- ModernFix
- Mutant Monsters
- Occultism
- Powah!
- Pufferfish's Skills
- Quark
- Rats
- Relics (and it's addons)
- Special Mobs
- Supplementaries
- Tarot Cards
- Tetra (and it's addons)
- The Aether (and it's addons)
- The Bumblezone
- The Twilight Forest
- The Undergarden
- Thermal Expansion (and it's addons)
- Tiny Redstone (and it's addons)
- Towers of the Wild
- Waystones
- When Dungeons Arise
- YUNG (and it's addons)
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